Refactoring, FFmpeg updates
This commit is contained in:
@@ -8,7 +8,6 @@
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using namespace anm2ed::util;
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using namespace glm;
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using namespace tinyxml2;
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namespace anm2ed::anm2
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@@ -79,7 +78,7 @@ namespace anm2ed::anm2
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}
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}
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void Animation::serialize(XMLDocument& document, XMLElement* parent)
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XMLElement* Animation::to_element(XMLDocument& document)
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{
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auto element = document.NewElement("Animation");
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element->SetAttribute("Name", name.c_str());
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@@ -103,7 +102,19 @@ namespace anm2ed::anm2
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triggers.serialize(document, element, TRIGGER);
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parent->InsertEndChild(element);
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return element;
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}
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void Animation::serialize(XMLDocument& document, XMLElement* parent)
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{
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parent->InsertEndChild(to_element(document));
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}
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std::string Animation::to_string()
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{
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XMLDocument document{};
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document.InsertEndChild(to_element(document));
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return xml::document_to_string(document);
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}
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int Animation::length()
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@@ -126,49 +137,16 @@ namespace anm2ed::anm2
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return length;
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}
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std::string Animation::to_string()
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{
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XMLDocument document{};
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auto* element = document.NewElement("Animation");
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document.InsertFirstChild(element);
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element->SetAttribute("Name", name.c_str());
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element->SetAttribute("FrameNum", frameNum);
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element->SetAttribute("Loop", isLoop);
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rootAnimation.serialize(document, element, ROOT);
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auto layerAnimationsElement = document.NewElement("LayerAnimations");
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for (auto& i : layerOrder)
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{
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Item& layerAnimation = layerAnimations.at(i);
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layerAnimation.serialize(document, layerAnimationsElement, LAYER, i);
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}
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element->InsertEndChild(layerAnimationsElement);
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auto nullAnimationsElement = document.NewElement("NullAnimations");
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for (auto& [id, nullAnimation] : nullAnimations)
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nullAnimation.serialize(document, nullAnimationsElement, NULL_, id);
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element->InsertEndChild(nullAnimationsElement);
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triggers.serialize(document, element, TRIGGER);
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XMLPrinter printer;
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document.Print(&printer);
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return std::string(printer.CStr());
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}
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vec4 Animation::rect(bool isRootTransform)
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{
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constexpr ivec2 CORNERS[4] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
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float minX = std::numeric_limits<float>::infinity();
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float minY = std::numeric_limits<float>::infinity();
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float maxX = -std::numeric_limits<float>::infinity();
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float maxY = -std::numeric_limits<float>::infinity();
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bool any = false;
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constexpr ivec2 CORNERS[4] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
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for (float t = 0.0f; t < (float)frameNum; t += 1.0f)
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{
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mat4 transform(1.0f);
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@@ -202,5 +180,4 @@ namespace anm2ed::anm2
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if (!any) return vec4(-1.0f);
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return {minX, minY, maxX - minX, maxY - minY};
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}
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}
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@@ -26,10 +26,11 @@ namespace anm2ed::anm2
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Animation(tinyxml2::XMLElement*);
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Item* item_get(Type, int = -1);
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void item_remove(Type, int = -1);
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tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&);
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void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*);
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std::string to_string();
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int length();
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glm::vec4 rect(bool);
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std::string to_string();
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};
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}
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@@ -1,7 +1,5 @@
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#include "animations.h"
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#include <ranges>
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#include "xml_.h"
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using namespace tinyxml2;
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@@ -42,114 +40,4 @@ namespace anm2ed::anm2
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return length;
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}
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int Animations::merge(int target, std::set<int>& sources, merge::Type type, bool isDeleteAfter)
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{
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Animation& animation = items.at(target);
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if (!animation.name.ends_with(MERGED_STRING)) animation.name = animation.name + " " + MERGED_STRING;
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auto merge_item = [&](Item& destination, Item& source)
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{
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switch (type)
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{
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case merge::APPEND:
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destination.frames.insert(destination.frames.end(), source.frames.begin(), source.frames.end());
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break;
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case merge::PREPEND:
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destination.frames.insert(destination.frames.begin(), source.frames.begin(), source.frames.end());
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break;
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case merge::REPLACE:
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if (destination.frames.size() < source.frames.size()) destination.frames.resize(source.frames.size());
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for (int i = 0; i < (int)source.frames.size(); i++)
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destination.frames[i] = source.frames[i];
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break;
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case merge::IGNORE:
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default:
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break;
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}
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};
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for (auto& i : sources)
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{
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if (i == target) continue;
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if (i < 0 || i >= (int)items.size()) continue;
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auto& source = items.at(i);
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merge_item(animation.rootAnimation, source.rootAnimation);
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for (auto& [id, layerAnimation] : source.layerAnimations)
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{
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if (!animation.layerAnimations.contains(id))
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{
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animation.layerAnimations[id] = layerAnimation;
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animation.layerOrder.emplace_back(id);
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}
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merge_item(animation.layerAnimations[id], layerAnimation);
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}
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for (auto& [id, nullAnimation] : source.nullAnimations)
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{
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if (!animation.nullAnimations.contains(id)) animation.nullAnimations[id] = nullAnimation;
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merge_item(animation.nullAnimations[id], nullAnimation);
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}
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merge_item(animation.triggers, source.triggers);
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}
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if (isDeleteAfter)
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{
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for (auto& source : std::ranges::reverse_view(sources))
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{
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if (source == target) continue;
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items.erase(items.begin() + source);
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}
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}
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int finalIndex = target;
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if (isDeleteAfter)
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{
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int numDeletedBefore = 0;
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for (auto& idx : sources)
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{
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if (idx == target) continue;
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if (idx >= 0 && idx < target) ++numDeletedBefore;
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}
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finalIndex -= numDeletedBefore;
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}
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return finalIndex;
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}
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bool Animations::animations_deserialize(const std::string& string, int start, std::set<int>& indices,
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std::string* errorString)
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{
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XMLDocument document{};
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if (document.Parse(string.c_str()) == XML_SUCCESS)
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{
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if (!document.FirstChildElement("Animation"))
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{
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if (errorString) *errorString = "No valid animation(s).";
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return false;
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}
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int count{};
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for (auto element = document.FirstChildElement("Animation"); element;
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element = element->NextSiblingElement("Animation"))
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{
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auto index = start + count;
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items.insert(items.begin() + start + count, Animation(element));
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indices.insert(index);
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count++;
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}
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return true;
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}
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else if (errorString)
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*errorString = document.ErrorStr();
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return false;
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}
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}
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@@ -14,9 +14,7 @@ namespace anm2ed::anm2
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Animations() = default;
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Animations(tinyxml2::XMLElement*);
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tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&);
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int length();
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void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*);
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int merge(int, std::set<int>&, types::merge::Type = types::merge::APPEND, bool = true);
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bool animations_deserialize(const std::string&, int, std::set<int>&, std::string* = nullptr);
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int length();
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};
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}
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@@ -1,12 +1,9 @@
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#include "anm2.h"
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#include <ranges>
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#include "filesystem_.h"
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#include "map_.h"
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#include "time_.h"
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#include "unordered_map_.h"
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#include "vector_.h"
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#include "xml_.h"
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using namespace tinyxml2;
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using namespace anm2ed::types;
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@@ -20,41 +17,6 @@ namespace anm2ed::anm2
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info.createdOn = time::get("%d-%B-%Y %I:%M:%S");
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}
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bool Anm2::serialize(const std::string& path, std::string* errorString)
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{
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XMLDocument document;
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auto* element = document.NewElement("AnimatedActor");
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document.InsertFirstChild(element);
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info.serialize(document, element);
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content.serialize(document, element);
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animations.serialize(document, element);
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if (document.SaveFile(path.c_str()) != XML_SUCCESS)
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{
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if (errorString) *errorString = document.ErrorStr();
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return false;
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}
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return true;
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}
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std::string Anm2::to_string()
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{
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XMLDocument document;
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auto* element = document.NewElement("AnimatedActor");
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document.InsertFirstChild(element);
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info.serialize(document, element);
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content.serialize(document, element);
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animations.serialize(document, element);
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XMLPrinter printer;
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document.Print(&printer);
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return std::string(printer.CStr());
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}
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Anm2::Anm2(const std::string& path, std::string* errorString)
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{
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XMLDocument document;
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@@ -75,302 +37,53 @@ namespace anm2ed::anm2
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animations = Animations((XMLElement*)animationsElement);
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}
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bool Anm2::serialize(const std::string& path, std::string* errorString)
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{
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XMLDocument document;
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auto* element = document.NewElement("AnimatedActor");
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document.InsertFirstChild(element);
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info.serialize(document, element);
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content.serialize(document, element);
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animations.serialize(document, element);
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if (document.SaveFile(path.c_str()) != XML_SUCCESS)
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{
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if (errorString) *errorString = document.ErrorStr();
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return false;
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}
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return true;
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}
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XMLElement* Anm2::to_element(XMLDocument& document)
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{
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auto element = document.NewElement("AnimatedActor");
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document.InsertFirstChild(element);
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info.serialize(document, element);
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content.serialize(document, element);
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animations.serialize(document, element);
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return element;
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}
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std::string Anm2::to_string()
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{
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XMLDocument document{};
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document.InsertEndChild(to_element(document));
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return xml::document_to_string(document);
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}
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uint64_t Anm2::hash()
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{
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return std::hash<std::string>{}(to_string());
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}
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Animation* Anm2::animation_get(Reference reference)
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{
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return vector::find(animations.items, reference.animationIndex);
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}
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std::vector<std::string> Anm2::animation_names_get()
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{
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std::vector<std::string> names{};
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for (auto& animation : animations.items)
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names.push_back(animation.name);
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return names;
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}
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Item* Anm2::item_get(Reference reference)
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{
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if (Animation* animation = animation_get(reference))
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{
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switch (reference.itemType)
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{
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case ROOT:
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return &animation->rootAnimation;
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case LAYER:
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return unordered_map::find(animation->layerAnimations, reference.itemID);
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case NULL_:
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return map::find(animation->nullAnimations, reference.itemID);
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case TRIGGER:
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return &animation->triggers;
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default:
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return nullptr;
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}
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}
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return nullptr;
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}
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Frame* Anm2::frame_get(Reference reference)
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{
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Item* item = item_get(reference);
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if (!item) return nullptr;
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return vector::find(item->frames, reference.frameIndex);
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if (auto item = item_get(reference); item)
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if (vector::in_bounds(item->frames, reference.frameIndex)) return &item->frames[reference.frameIndex];
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return nullptr;
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}
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bool Anm2::spritesheet_add(const std::string& directory, const std::string& path, int& id)
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{
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Spritesheet spritesheet(directory, path);
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if (!spritesheet.is_valid()) return false;
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id = map::next_id_get(content.spritesheets);
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content.spritesheets[id] = std::move(spritesheet);
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return true;
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}
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void Anm2::spritesheet_remove(int id)
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{
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content.spritesheets.erase(id);
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}
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Spritesheet* Anm2::spritesheet_get(int id)
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{
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return map::find(content.spritesheets, id);
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}
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std::set<int> Anm2::spritesheets_unused()
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{
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return content.spritesheets_unused();
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}
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std::vector<std::string> Anm2::spritesheet_names_get()
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{
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std::vector<std::string> names{};
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for (auto& [id, spritesheet] : content.spritesheets)
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names.push_back(std::format(SPRITESHEET_FORMAT, id, spritesheet.path.c_str()));
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return names;
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}
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Reference Anm2::layer_add(Reference reference, std::string name, int spritesheetID, locale::Type locale)
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{
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auto id = reference.itemID == -1 ? map::next_id_get(content.layers) : reference.itemID;
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auto& layer = content.layers[id];
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layer.name = !name.empty() ? name : layer.name;
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layer.spritesheetID = content.spritesheets.contains(spritesheetID) ? spritesheetID : 0;
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auto add = [&](Animation* animation, int id)
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{
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animation->layerAnimations[id] = Item();
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animation->layerOrder.push_back(id);
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};
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if (locale == locale::GLOBAL)
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{
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for (auto& animation : animations.items)
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if (!animation.layerAnimations.contains(id)) add(&animation, id);
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}
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else if (locale == locale::LOCAL)
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{
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if (auto animation = animation_get(reference))
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if (!animation->layerAnimations.contains(id)) add(animation, id);
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}
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return {reference.animationIndex, LAYER, id};
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}
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Reference Anm2::null_add(Reference reference, std::string name, locale::Type locale)
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{
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auto id = reference.itemID == -1 ? map::next_id_get(content.nulls) : reference.itemID;
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auto& null = content.nulls[id];
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null.name = !name.empty() ? name : null.name;
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auto add = [&](Animation* animation, int id) { animation->nullAnimations[id] = Item(); };
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if (locale == locale::GLOBAL)
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{
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for (auto& animation : animations.items)
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if (!animation.nullAnimations.contains(id)) add(&animation, id);
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}
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else if (locale == locale::LOCAL)
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{
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if (auto animation = animation_get(reference))
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if (!animation->nullAnimations.contains(id)) add(animation, id);
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}
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return {reference.animationIndex, LAYER, id};
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}
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void Anm2::event_add(int& id)
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{
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content.event_add(id);
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}
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std::set<int> Anm2::events_unused(Reference reference)
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{
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std::set<int> used{};
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std::set<int> unused{};
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if (auto animation = animation_get(reference); animation)
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for (auto& frame : animation->triggers.frames)
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used.insert(frame.eventID);
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else
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for (auto& animation : animations.items)
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for (auto& frame : animation.triggers.frames)
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used.insert(frame.eventID);
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for (auto& id : content.events | std::views::keys)
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if (!used.contains(id)) unused.insert(id);
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return unused;
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}
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std::set<int> Anm2::layers_unused(Reference reference)
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{
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std::set<int> used{};
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std::set<int> unused{};
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if (auto animation = animation_get(reference); animation)
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for (auto& id : animation->layerAnimations | std::views::keys)
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used.insert(id);
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else
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for (auto& animation : animations.items)
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for (auto& id : animation.layerAnimations | std::views::keys)
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used.insert(id);
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for (auto& id : content.layers | std::views::keys)
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if (!used.contains(id)) unused.insert(id);
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return unused;
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}
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||||
|
||||
std::set<int> Anm2::nulls_unused(Reference reference)
|
||||
{
|
||||
std::set<int> used{};
|
||||
std::set<int> unused{};
|
||||
|
||||
if (auto animation = animation_get(reference); animation)
|
||||
for (auto& id : animation->nullAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
else
|
||||
for (auto& animation : animations.items)
|
||||
for (auto& id : animation.nullAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
|
||||
for (auto& id : content.nulls | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::event_names_get()
|
||||
{
|
||||
std::vector<std::string> names{};
|
||||
for (auto& event : content.events | std::views::values)
|
||||
names.push_back(event.name);
|
||||
return names;
|
||||
}
|
||||
|
||||
bool Anm2::sound_add(const std::string& directory, const std::string& path, int& id)
|
||||
{
|
||||
id = map::next_id_get(content.sounds);
|
||||
content.sounds[id] = Sound(directory, path);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::set<int> Anm2::sounds_unused()
|
||||
{
|
||||
std::set<int> used;
|
||||
for (auto& event : content.events | std::views::values)
|
||||
used.insert(event.soundID);
|
||||
|
||||
std::set<int> unused;
|
||||
for (auto& id : content.sounds | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::sound_names_get()
|
||||
{
|
||||
std::vector<std::string> names{};
|
||||
for (auto& [id, sound] : content.sounds)
|
||||
names.push_back(std::format(SOUND_FORMAT, id, sound.path.c_str()));
|
||||
return names;
|
||||
}
|
||||
|
||||
void Anm2::bake(Reference reference, int interval, bool isRoundScale, bool isRoundRotation)
|
||||
{
|
||||
Item* item = item_get(reference);
|
||||
if (!item) return;
|
||||
|
||||
Frame* frame = frame_get(reference);
|
||||
if (!frame) return;
|
||||
|
||||
if (frame->delay == FRAME_DELAY_MIN) return;
|
||||
|
||||
Reference referenceNext = reference;
|
||||
referenceNext.frameIndex = reference.frameIndex + 1;
|
||||
|
||||
Frame* frameNext = frame_get(referenceNext);
|
||||
if (!frameNext) frameNext = frame;
|
||||
|
||||
Frame baseFrame = *frame;
|
||||
Frame baseFrameNext = *frameNext;
|
||||
|
||||
int delay{};
|
||||
int index = reference.frameIndex;
|
||||
|
||||
while (delay < baseFrame.delay)
|
||||
{
|
||||
float interpolation = (float)delay / baseFrame.delay;
|
||||
|
||||
Frame baked = baseFrame;
|
||||
baked.delay = std::min(interval, baseFrame.delay - delay);
|
||||
baked.isInterpolated = (index == reference.frameIndex) ? baseFrame.isInterpolated : false;
|
||||
|
||||
baked.rotation = glm::mix(baseFrame.rotation, baseFrameNext.rotation, interpolation);
|
||||
baked.position = glm::mix(baseFrame.position, baseFrameNext.position, interpolation);
|
||||
baked.scale = glm::mix(baseFrame.scale, baseFrameNext.scale, interpolation);
|
||||
baked.colorOffset = glm::mix(baseFrame.colorOffset, baseFrameNext.colorOffset, interpolation);
|
||||
baked.tint = glm::mix(baseFrame.tint, baseFrameNext.tint, interpolation);
|
||||
|
||||
if (isRoundScale) baked.scale = vec2(ivec2(baked.scale));
|
||||
if (isRoundRotation) baked.rotation = (int)baked.rotation;
|
||||
|
||||
if (index == reference.frameIndex)
|
||||
item->frames[index] = baked;
|
||||
else
|
||||
item->frames.insert(item->frames.begin() + index, baked);
|
||||
index++;
|
||||
|
||||
delay += baked.delay;
|
||||
}
|
||||
}
|
||||
|
||||
void Anm2::generate_from_grid(Reference reference, ivec2 startPosition, ivec2 size, ivec2 pivot, int columns,
|
||||
int count, int delay)
|
||||
{
|
||||
auto item = item_get(reference);
|
||||
if (!item) return;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
auto row = i / columns;
|
||||
auto column = i % columns;
|
||||
|
||||
Frame frame{};
|
||||
|
||||
frame.delay = delay;
|
||||
frame.pivot = pivot;
|
||||
frame.size = size;
|
||||
frame.crop = startPosition + ivec2(size.x * column, size.y * row);
|
||||
|
||||
item->frames.emplace_back(frame);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,8 +24,6 @@ namespace anm2ed::anm2
|
||||
auto operator<=>(const Reference&) const = default;
|
||||
};
|
||||
|
||||
constexpr anm2::Reference REFERENCE_DEFAULT = {-1, anm2::NONE, -1, -1, -1};
|
||||
|
||||
class Anm2
|
||||
{
|
||||
public:
|
||||
@@ -34,39 +32,47 @@ namespace anm2ed::anm2
|
||||
Animations animations{};
|
||||
|
||||
Anm2();
|
||||
tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&);
|
||||
bool serialize(const std::string&, std::string* = nullptr);
|
||||
std::string to_string();
|
||||
Anm2(const std::string&, std::string* = nullptr);
|
||||
uint64_t hash();
|
||||
Animation* animation_get(Reference);
|
||||
std::vector<std::string> animation_names_get();
|
||||
|
||||
Item* item_get(Reference);
|
||||
|
||||
Frame* frame_get(Reference);
|
||||
|
||||
bool spritesheet_add(const std::string&, const std::string&, int&);
|
||||
Spritesheet* spritesheet_get(int);
|
||||
bool spritesheet_add(const std::string&, const std::string&, int&);
|
||||
void spritesheet_remove(int);
|
||||
std::vector<std::string> spritesheet_labels_get();
|
||||
std::set<int> spritesheets_unused();
|
||||
std::vector<std::string> spritesheet_names_get();
|
||||
bool spritesheets_deserialize(const std::string&, const std::string&, types::merge::Type type, std::string*);
|
||||
|
||||
int layer_add();
|
||||
Reference layer_add(Reference = REFERENCE_DEFAULT, std::string = {}, int = 0,
|
||||
types::locale::Type = types::locale::GLOBAL);
|
||||
std::set<int> layers_unused(Reference = REFERENCE_DEFAULT);
|
||||
void layer_add(int&);
|
||||
std::set<int> layers_unused(Reference = {});
|
||||
bool layers_deserialize(const std::string&, types::merge::Type, std::string*);
|
||||
|
||||
Reference null_add(Reference = REFERENCE_DEFAULT, std::string = {}, types::locale::Type = types::locale::GLOBAL);
|
||||
std::set<int> nulls_unused(Reference = REFERENCE_DEFAULT);
|
||||
|
||||
bool sound_add(const std::string& directory, const std::string& path, int& id);
|
||||
std::vector<std::string> sound_names_get();
|
||||
std::set<int> sounds_unused();
|
||||
void null_add(int&);
|
||||
std::set<int> nulls_unused(Reference = {});
|
||||
bool nulls_deserialize(const std::string&, types::merge::Type, std::string*);
|
||||
|
||||
void event_add(int&);
|
||||
std::set<int> events_unused(Reference = REFERENCE_DEFAULT);
|
||||
std::vector<std::string> event_names_get();
|
||||
void bake(Reference, int = 1, bool = true, bool = true);
|
||||
void generate_from_grid(Reference, glm::ivec2, glm::ivec2, glm::ivec2, int, int, int);
|
||||
std::vector<std::string> event_labels_get();
|
||||
std::set<int> events_unused(Reference = {});
|
||||
bool events_deserialize(const std::string&, types::merge::Type, std::string*);
|
||||
|
||||
bool sound_add(const std::string& directory, const std::string& path, int& id);
|
||||
std::vector<std::string> sound_labels_get();
|
||||
std::set<int> sounds_unused();
|
||||
bool sounds_deserialize(const std::string&, const std::string&, types::merge::Type, std::string*);
|
||||
|
||||
Animation* animation_get(Reference);
|
||||
std::vector<std::string> animation_labels_get();
|
||||
int animations_merge(int, std::set<int>&, types::merge::Type = types::merge::APPEND, bool = true);
|
||||
bool animations_deserialize(const std::string&, int, std::set<int>&, std::string* = nullptr);
|
||||
|
||||
Item* item_get(Reference);
|
||||
Reference layer_animation_add(Reference = {}, std::string = {}, int = 0,
|
||||
types::locale::Type = types::locale::GLOBAL);
|
||||
Reference null_animation_add(Reference = {}, std::string = {}, types::locale::Type = types::locale::GLOBAL);
|
||||
|
||||
Frame* frame_get(Reference);
|
||||
};
|
||||
}
|
||||
|
||||
137
src/anm2/anm2_animations.cpp
Normal file
137
src/anm2/anm2_animations.cpp
Normal file
@@ -0,0 +1,137 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include "vector_.h"
|
||||
|
||||
using namespace anm2ed::util;
|
||||
using namespace anm2ed::types;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
Animation* Anm2::animation_get(Reference reference)
|
||||
{
|
||||
return vector::find(animations.items, reference.animationIndex);
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::animation_labels_get()
|
||||
{
|
||||
std::vector<std::string> labels{};
|
||||
labels.emplace_back("None");
|
||||
for (auto& animation : animations.items)
|
||||
labels.emplace_back(animation.name);
|
||||
return labels;
|
||||
}
|
||||
|
||||
bool Anm2::animations_deserialize(const std::string& string, int start, std::set<int>& indices,
|
||||
std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
if (!document.FirstChildElement("Animation"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid animation(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
int count{};
|
||||
for (auto element = document.FirstChildElement("Animation"); element;
|
||||
element = element->NextSiblingElement("Animation"))
|
||||
{
|
||||
auto index = start + count;
|
||||
animations.items.insert(animations.items.begin() + start + count, Animation(element));
|
||||
indices.insert(index);
|
||||
count++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int Anm2::animations_merge(int target, std::set<int>& sources, merge::Type type, bool isDeleteAfter)
|
||||
{
|
||||
auto& items = animations.items;
|
||||
auto& animation = animations.items.at(target);
|
||||
|
||||
if (!animation.name.ends_with(MERGED_STRING)) animation.name = animation.name + " " + MERGED_STRING;
|
||||
|
||||
auto merge_item = [&](Item& destination, Item& source)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case merge::APPEND:
|
||||
destination.frames.insert(destination.frames.end(), source.frames.begin(), source.frames.end());
|
||||
break;
|
||||
case merge::PREPEND:
|
||||
destination.frames.insert(destination.frames.begin(), source.frames.begin(), source.frames.end());
|
||||
break;
|
||||
case merge::REPLACE:
|
||||
if (destination.frames.size() < source.frames.size()) destination.frames.resize(source.frames.size());
|
||||
for (int i = 0; i < (int)source.frames.size(); i++)
|
||||
destination.frames[i] = source.frames[i];
|
||||
break;
|
||||
case merge::IGNORE:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
for (auto& i : sources)
|
||||
{
|
||||
if (i == target) continue;
|
||||
if (i < 0 || i >= (int)items.size()) continue;
|
||||
|
||||
auto& source = items.at(i);
|
||||
|
||||
merge_item(animation.rootAnimation, source.rootAnimation);
|
||||
|
||||
for (auto& [id, layerAnimation] : source.layerAnimations)
|
||||
{
|
||||
if (!animation.layerAnimations.contains(id))
|
||||
{
|
||||
animation.layerAnimations[id] = layerAnimation;
|
||||
animation.layerOrder.emplace_back(id);
|
||||
}
|
||||
merge_item(animation.layerAnimations[id], layerAnimation);
|
||||
}
|
||||
|
||||
for (auto& [id, nullAnimation] : source.nullAnimations)
|
||||
{
|
||||
if (!animation.nullAnimations.contains(id)) animation.nullAnimations[id] = nullAnimation;
|
||||
merge_item(animation.nullAnimations[id], nullAnimation);
|
||||
}
|
||||
|
||||
merge_item(animation.triggers, source.triggers);
|
||||
}
|
||||
|
||||
if (isDeleteAfter)
|
||||
{
|
||||
for (auto& source : std::ranges::reverse_view(sources))
|
||||
{
|
||||
if (source == target) continue;
|
||||
items.erase(items.begin() + source);
|
||||
}
|
||||
}
|
||||
|
||||
int finalIndex = target;
|
||||
|
||||
if (isDeleteAfter)
|
||||
{
|
||||
int numDeletedBefore = 0;
|
||||
for (auto& idx : sources)
|
||||
{
|
||||
if (idx == target) continue;
|
||||
if (idx >= 0 && idx < target) ++numDeletedBefore;
|
||||
}
|
||||
finalIndex -= numDeletedBefore;
|
||||
}
|
||||
|
||||
return finalIndex;
|
||||
}
|
||||
|
||||
}
|
||||
75
src/anm2/anm2_events.cpp
Normal file
75
src/anm2/anm2_events.cpp
Normal file
@@ -0,0 +1,75 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
void Anm2::event_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(content.events);
|
||||
content.events[id] = Event();
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::event_labels_get()
|
||||
{
|
||||
std::vector<std::string> labels{};
|
||||
labels.emplace_back("None");
|
||||
for (auto& event : content.events | std::views::values)
|
||||
labels.emplace_back(event.name);
|
||||
return labels;
|
||||
}
|
||||
|
||||
std::set<int> Anm2::events_unused(Reference reference)
|
||||
{
|
||||
std::set<int> used{};
|
||||
|
||||
if (auto animation = animation_get(reference); animation)
|
||||
for (auto& frame : animation->triggers.frames)
|
||||
used.insert(frame.eventID);
|
||||
else
|
||||
for (auto& animation : animations.items)
|
||||
for (auto& frame : animation.triggers.frames)
|
||||
used.insert(frame.eventID);
|
||||
|
||||
std::set<int> unused{};
|
||||
for (auto& id : content.events | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
bool Anm2::events_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Event"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid event(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Event"); element; element = element->NextSiblingElement("Event"))
|
||||
{
|
||||
auto event = Event(element, id);
|
||||
if (type == merge::APPEND) id = map::next_id_get(content.events);
|
||||
content.events[id] = event;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
83
src/anm2/anm2_items.cpp
Normal file
83
src/anm2/anm2_items.cpp
Normal file
@@ -0,0 +1,83 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include "map_.h"
|
||||
#include "types.h"
|
||||
#include "unordered_map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
Item* Anm2::item_get(Reference reference)
|
||||
{
|
||||
if (Animation* animation = animation_get(reference))
|
||||
{
|
||||
switch (reference.itemType)
|
||||
{
|
||||
case ROOT:
|
||||
return &animation->rootAnimation;
|
||||
case LAYER:
|
||||
return unordered_map::find(animation->layerAnimations, reference.itemID);
|
||||
case NULL_:
|
||||
return map::find(animation->nullAnimations, reference.itemID);
|
||||
case TRIGGER:
|
||||
return &animation->triggers;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Reference Anm2::layer_animation_add(Reference reference, std::string name, int spritesheetID, locale::Type locale)
|
||||
{
|
||||
auto id = reference.itemID == -1 ? map::next_id_get(content.layers) : reference.itemID;
|
||||
auto& layer = content.layers[id];
|
||||
|
||||
layer.name = !name.empty() ? name : layer.name;
|
||||
layer.spritesheetID = content.spritesheets.contains(spritesheetID) ? spritesheetID : 0;
|
||||
|
||||
auto add = [&](Animation* animation, int id)
|
||||
{
|
||||
animation->layerAnimations[id] = Item();
|
||||
animation->layerOrder.push_back(id);
|
||||
};
|
||||
|
||||
if (locale == locale::GLOBAL)
|
||||
{
|
||||
for (auto& animation : animations.items)
|
||||
if (!animation.layerAnimations.contains(id)) add(&animation, id);
|
||||
}
|
||||
else if (locale == locale::LOCAL)
|
||||
{
|
||||
if (auto animation = animation_get(reference))
|
||||
if (!animation->layerAnimations.contains(id)) add(animation, id);
|
||||
}
|
||||
|
||||
return {reference.animationIndex, LAYER, id};
|
||||
}
|
||||
|
||||
Reference Anm2::null_animation_add(Reference reference, std::string name, locale::Type locale)
|
||||
{
|
||||
auto id = reference.itemID == -1 ? map::next_id_get(content.nulls) : reference.itemID;
|
||||
auto& null = content.nulls[id];
|
||||
|
||||
null.name = !name.empty() ? name : null.name;
|
||||
|
||||
auto add = [&](Animation* animation, int id) { animation->nullAnimations[id] = Item(); };
|
||||
|
||||
if (locale == locale::GLOBAL)
|
||||
{
|
||||
for (auto& animation : animations.items)
|
||||
if (!animation.nullAnimations.contains(id)) add(&animation, id);
|
||||
}
|
||||
else if (locale == locale::LOCAL)
|
||||
{
|
||||
if (auto animation = animation_get(reference))
|
||||
if (!animation->nullAnimations.contains(id)) add(animation, id);
|
||||
}
|
||||
|
||||
return {reference.animationIndex, LAYER, id};
|
||||
}
|
||||
}
|
||||
66
src/anm2/anm2_layers.cpp
Normal file
66
src/anm2/anm2_layers.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
void Anm2::layer_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(content.layers);
|
||||
content.layers[id] = Layer();
|
||||
}
|
||||
|
||||
std::set<int> Anm2::layers_unused(Reference reference)
|
||||
{
|
||||
std::set<int> used{};
|
||||
std::set<int> unused{};
|
||||
|
||||
if (auto animation = animation_get(reference); animation)
|
||||
for (auto& id : animation->layerAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
else
|
||||
for (auto& animation : animations.items)
|
||||
for (auto& id : animation.layerAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
|
||||
for (auto& id : content.layers | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
bool Anm2::layers_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Layer"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid layer(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Layer"); element; element = element->NextSiblingElement("Layer"))
|
||||
{
|
||||
auto layer = Layer(element, id);
|
||||
if (type == merge::APPEND) id = map::next_id_get(content.layers);
|
||||
content.layers[id] = layer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
66
src/anm2/anm2_nulls.cpp
Normal file
66
src/anm2/anm2_nulls.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
void Anm2::null_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(content.nulls);
|
||||
content.nulls[id] = Null();
|
||||
}
|
||||
|
||||
std::set<int> Anm2::nulls_unused(Reference reference)
|
||||
{
|
||||
std::set<int> used{};
|
||||
std::set<int> unused{};
|
||||
|
||||
if (auto animation = animation_get(reference); animation)
|
||||
for (auto& id : animation->nullAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
else
|
||||
for (auto& animation : animations.items)
|
||||
for (auto& id : animation.nullAnimations | std::views::keys)
|
||||
used.insert(id);
|
||||
|
||||
for (auto& id : content.nulls | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
bool Anm2::nulls_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Null"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid null(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Null"); element; element = element->NextSiblingElement("Null"))
|
||||
{
|
||||
auto null = Null(element, id);
|
||||
if (type == merge::APPEND) id = map::next_id_get(content.nulls);
|
||||
content.nulls[id] = null;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
75
src/anm2/anm2_sounds.cpp
Normal file
75
src/anm2/anm2_sounds.cpp
Normal file
@@ -0,0 +1,75 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "filesystem_.h"
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
bool Anm2::sound_add(const std::string& directory, const std::string& path, int& id)
|
||||
{
|
||||
id = map::next_id_get(content.sounds);
|
||||
content.sounds[id] = Sound(directory, path);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::sound_labels_get()
|
||||
{
|
||||
std::vector<std::string> labels{};
|
||||
labels.emplace_back("None");
|
||||
for (auto& [id, sound] : content.sounds)
|
||||
labels.emplace_back(sound.path.string());
|
||||
return labels;
|
||||
}
|
||||
|
||||
std::set<int> Anm2::sounds_unused()
|
||||
{
|
||||
std::set<int> used;
|
||||
for (auto& animation : animations.items)
|
||||
for (auto& trigger : animation.triggers.frames)
|
||||
if (content.sounds.contains(trigger.soundID)) used.insert(trigger.soundID);
|
||||
|
||||
std::set<int> unused;
|
||||
for (auto& id : content.sounds | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
bool Anm2::sounds_deserialize(const std::string& string, const std::string& directory, merge::Type type,
|
||||
std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Sound"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid sound(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
|
||||
for (auto element = document.FirstChildElement("Sound"); element; element = element->NextSiblingElement("Sound"))
|
||||
{
|
||||
auto sound = Sound(element, id);
|
||||
if (type == merge::APPEND) id = map::next_id_get(content.sounds);
|
||||
content.sounds[id] = std::move(sound);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
87
src/anm2/anm2_spritesheets.cpp
Normal file
87
src/anm2/anm2_spritesheets.cpp
Normal file
@@ -0,0 +1,87 @@
|
||||
#include "anm2.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "filesystem_.h"
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
Spritesheet* Anm2::spritesheet_get(int id)
|
||||
{
|
||||
return map::find(content.spritesheets, id);
|
||||
}
|
||||
|
||||
void Anm2::spritesheet_remove(int id)
|
||||
{
|
||||
content.spritesheets.erase(id);
|
||||
}
|
||||
|
||||
bool Anm2::spritesheet_add(const std::string& directory, const std::string& path, int& id)
|
||||
{
|
||||
Spritesheet spritesheet(directory, path);
|
||||
if (!spritesheet.is_valid()) return false;
|
||||
id = map::next_id_get(content.spritesheets);
|
||||
content.spritesheets[id] = std::move(spritesheet);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::set<int> Anm2::spritesheets_unused()
|
||||
{
|
||||
std::set<int> used{};
|
||||
for (auto& layer : content.layers | std::views::values)
|
||||
if (layer.is_spritesheet_valid()) used.insert(layer.spritesheetID);
|
||||
|
||||
std::set<int> unused{};
|
||||
for (auto& id : content.spritesheets | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
std::vector<std::string> Anm2::spritesheet_labels_get()
|
||||
{
|
||||
std::vector<std::string> labels{};
|
||||
labels.emplace_back("None");
|
||||
for (auto& [id, spritesheet] : content.spritesheets)
|
||||
labels.emplace_back(std::format(SPRITESHEET_FORMAT, id, spritesheet.path.c_str()));
|
||||
return labels;
|
||||
}
|
||||
|
||||
bool Anm2::spritesheets_deserialize(const std::string& string, const std::string& directory, merge::Type type,
|
||||
std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Spritesheet"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid spritesheet(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
|
||||
for (auto element = document.FirstChildElement("Spritesheet"); element;
|
||||
element = element->NextSiblingElement("Spritesheet"))
|
||||
{
|
||||
auto spritesheet = Spritesheet(element, id);
|
||||
if (type == merge::APPEND) id = map::next_id_get(content.spritesheets);
|
||||
content.spritesheets[id] = std::move(spritesheet);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,5 @@
|
||||
#include "content.h"
|
||||
|
||||
#include <ranges>
|
||||
|
||||
#include "filesystem_.h"
|
||||
#include "map_.h"
|
||||
|
||||
using namespace anm2ed::types;
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
@@ -60,197 +53,4 @@ namespace anm2ed::anm2
|
||||
parent->InsertEndChild(element);
|
||||
}
|
||||
|
||||
std::set<int> Content::spritesheets_unused()
|
||||
{
|
||||
std::set<int> used;
|
||||
for (auto& layer : layers | std::views::values)
|
||||
if (layer.spritesheetID != -1) used.insert(layer.spritesheetID);
|
||||
|
||||
std::set<int> unused;
|
||||
for (auto& id : spritesheets | std::views::keys)
|
||||
if (!used.contains(id)) unused.insert(id);
|
||||
|
||||
return unused;
|
||||
}
|
||||
|
||||
void Content::layer_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(layers);
|
||||
layers[id] = Layer();
|
||||
}
|
||||
|
||||
void Content::null_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(nulls);
|
||||
nulls[id] = Null();
|
||||
}
|
||||
|
||||
void Content::event_add(int& id)
|
||||
{
|
||||
id = map::next_id_get(events);
|
||||
events[id] = Event();
|
||||
}
|
||||
|
||||
bool Content::spritesheets_deserialize(const std::string& string, const std::string& directory, merge::Type type,
|
||||
std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Spritesheet"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid spritesheet(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
|
||||
for (auto element = document.FirstChildElement("Spritesheet"); element;
|
||||
element = element->NextSiblingElement("Spritesheet"))
|
||||
{
|
||||
auto spritesheet = Spritesheet(element, id);
|
||||
|
||||
if (type == merge::APPEND) id = map::next_id_get(spritesheets);
|
||||
|
||||
spritesheets[id] = std::move(spritesheet);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Content::layers_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Layer"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid layer(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Layer"); element; element = element->NextSiblingElement("Layer"))
|
||||
{
|
||||
auto layer = Layer(element, id);
|
||||
|
||||
if (type == merge::APPEND) id = map::next_id_get(layers);
|
||||
|
||||
layers[id] = layer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Content::nulls_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Null"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid null(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Null"); element; element = element->NextSiblingElement("Null"))
|
||||
{
|
||||
auto layer = Null(element, id);
|
||||
|
||||
if (type == merge::APPEND) id = map::next_id_get(nulls);
|
||||
|
||||
nulls[id] = layer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Content::events_deserialize(const std::string& string, merge::Type type, std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Event"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid event(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto element = document.FirstChildElement("Event"); element; element = element->NextSiblingElement("Event"))
|
||||
{
|
||||
auto layer = Event(element, id);
|
||||
|
||||
if (type == merge::APPEND) id = map::next_id_get(events);
|
||||
|
||||
events[id] = layer;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Content::sounds_deserialize(const std::string& string, const std::string& directory, merge::Type type,
|
||||
std::string* errorString)
|
||||
{
|
||||
XMLDocument document{};
|
||||
|
||||
if (document.Parse(string.c_str()) == XML_SUCCESS)
|
||||
{
|
||||
int id{};
|
||||
|
||||
if (!document.FirstChildElement("Sound"))
|
||||
{
|
||||
if (errorString) *errorString = "No valid sound(s).";
|
||||
return false;
|
||||
}
|
||||
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
|
||||
for (auto element = document.FirstChildElement("Sound"); element; element = element->NextSiblingElement("Sound"))
|
||||
{
|
||||
auto sound = Sound(element, id);
|
||||
|
||||
if (type == merge::APPEND) id = map::next_id_get(sounds);
|
||||
|
||||
sounds[id] = std::move(sound);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (errorString)
|
||||
*errorString = document.ErrorStr();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
#include "event.h"
|
||||
#include "layer.h"
|
||||
@@ -9,8 +8,6 @@
|
||||
#include "sound.h"
|
||||
#include "spritesheet.h"
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
struct Content
|
||||
@@ -25,22 +22,5 @@ namespace anm2ed::anm2
|
||||
|
||||
void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*);
|
||||
Content(tinyxml2::XMLElement*);
|
||||
|
||||
bool spritesheet_add(const std::string&, const std::string&, int&);
|
||||
std::set<int> spritesheets_unused();
|
||||
void spritesheet_remove(int&);
|
||||
bool spritesheets_deserialize(const std::string&, const std::string&, types::merge::Type, std::string* = nullptr);
|
||||
|
||||
void layer_add(int&);
|
||||
bool layers_deserialize(const std::string&, types::merge::Type, std::string* = nullptr);
|
||||
|
||||
void null_add(int&);
|
||||
bool nulls_deserialize(const std::string&, types::merge::Type, std::string* = nullptr);
|
||||
|
||||
void event_add(int&);
|
||||
bool events_deserialize(const std::string&, types::merge::Type, std::string* = nullptr);
|
||||
|
||||
void sound_add(int&);
|
||||
bool sounds_deserialize(const std::string&, const std::string&, types::merge::Type, std::string* = nullptr);
|
||||
};
|
||||
}
|
||||
@@ -9,7 +9,7 @@ namespace anm2ed::anm2
|
||||
{
|
||||
public:
|
||||
std::string name{"New Event"};
|
||||
int soundID{};
|
||||
int soundID{-1};
|
||||
|
||||
Event() = default;
|
||||
Event(tinyxml2::XMLElement*, int&);
|
||||
|
||||
@@ -123,4 +123,12 @@ namespace anm2ed::anm2
|
||||
{
|
||||
delay = glm::clamp(++delay, FRAME_DELAY_MIN, FRAME_DELAY_MAX);
|
||||
}
|
||||
|
||||
bool Frame::is_visible(Type type)
|
||||
{
|
||||
if (type == anm2::TRIGGER)
|
||||
return isVisible && eventID > -1;
|
||||
else
|
||||
return isVisible;
|
||||
}
|
||||
}
|
||||
@@ -55,6 +55,7 @@ namespace anm2ed::anm2
|
||||
X(delay, int, FRAME_DELAY_MIN) \
|
||||
X(atFrame, int, -1) \
|
||||
X(eventID, int, -1) \
|
||||
X(soundID, int, -1) \
|
||||
X(pivot, glm::vec2, {}) \
|
||||
X(crop, glm::vec2, {}) \
|
||||
X(position, glm::vec2, {}) \
|
||||
@@ -77,6 +78,7 @@ namespace anm2ed::anm2
|
||||
void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*, Type);
|
||||
void shorten();
|
||||
void extend();
|
||||
bool is_visible(Type = NONE);
|
||||
};
|
||||
|
||||
struct FrameChange
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
#include "item.h"
|
||||
#include <ranges>
|
||||
|
||||
#include "vector_.h"
|
||||
#include "xml_.h"
|
||||
|
||||
using namespace anm2ed::util;
|
||||
using namespace tinyxml2;
|
||||
using namespace glm;
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
@@ -114,7 +116,7 @@ namespace anm2ed::anm2
|
||||
return frame;
|
||||
}
|
||||
|
||||
void Item::frames_change(anm2::FrameChange& change, ChangeType type, int start, int numberFrames)
|
||||
void Item::frames_change(FrameChange& change, ChangeType type, int start, int numberFrames)
|
||||
{
|
||||
auto useStart = numberFrames > -1 ? start : 0;
|
||||
auto end = numberFrames > -1 ? start + numberFrames : (int)frames.size();
|
||||
@@ -197,4 +199,54 @@ namespace anm2ed::anm2
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Item::frames_bake(int index, int interval, bool isRoundScale, bool isRoundRotation)
|
||||
{
|
||||
if (!vector::in_bounds(frames, index)) return;
|
||||
|
||||
Frame& frame = frames[index];
|
||||
if (frame.delay == FRAME_DELAY_MIN) return;
|
||||
|
||||
Frame frameNext = vector::in_bounds(frames, index + 1) ? frames[index + 1] : frame;
|
||||
|
||||
int delay{};
|
||||
int i = index;
|
||||
|
||||
while (delay < frame.delay)
|
||||
{
|
||||
Frame baked = frame;
|
||||
float interpolation = (float)delay / frame.delay;
|
||||
baked.delay = std::min(interval, frame.delay - delay);
|
||||
baked.isInterpolated = (i == index) ? frame.isInterpolated : false;
|
||||
baked.rotation = glm::mix(frame.rotation, frameNext.rotation, interpolation);
|
||||
baked.position = glm::mix(frame.position, frameNext.position, interpolation);
|
||||
baked.scale = glm::mix(frame.scale, frameNext.scale, interpolation);
|
||||
baked.colorOffset = glm::mix(frame.colorOffset, frameNext.colorOffset, interpolation);
|
||||
baked.tint = glm::mix(frame.tint, frameNext.tint, interpolation);
|
||||
if (isRoundScale) baked.scale = vec2(ivec2(baked.scale));
|
||||
if (isRoundRotation) baked.rotation = (int)baked.rotation;
|
||||
|
||||
if (i == index)
|
||||
frames[i] = baked;
|
||||
else
|
||||
frames.insert(frames.begin() + i, baked);
|
||||
i++;
|
||||
|
||||
delay += baked.delay;
|
||||
}
|
||||
}
|
||||
|
||||
void Item::frames_generate_from_grid(ivec2 startPosition, ivec2 size, ivec2 pivot, int columns, int count, int delay)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Frame frame{};
|
||||
frame.delay = delay;
|
||||
frame.pivot = pivot;
|
||||
frame.size = size;
|
||||
frame.crop = startPosition + ivec2(size.x * (i % columns), size.y * (i / columns));
|
||||
|
||||
frames.emplace_back(frame);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,9 @@ namespace anm2ed::anm2
|
||||
std::string to_string(Type, int = -1);
|
||||
int length(Type);
|
||||
Frame frame_generate(float, Type);
|
||||
void frames_change(anm2::FrameChange&, ChangeType, int, int = 0);
|
||||
void frames_change(FrameChange&, ChangeType, int, int = 0);
|
||||
bool frames_deserialize(const std::string&, Type, int, std::set<int>&, std::string*);
|
||||
void frames_bake(int, int, bool, bool);
|
||||
void frames_generate_from_grid(glm::ivec2, glm::ivec2, glm::ivec2, int, int, int);
|
||||
};
|
||||
}
|
||||
@@ -36,4 +36,8 @@ namespace anm2ed::anm2
|
||||
return xml::document_to_string(document);
|
||||
}
|
||||
|
||||
bool Layer::is_spritesheet_valid()
|
||||
{
|
||||
return spritesheetID > -1;
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
constexpr auto LAYER_FORMAT = "#{} {} (Spritesheet: #{})";
|
||||
constexpr auto LAYER_NO_SPRITESHEET_FORMAT = "#{} {} (No Spritesheet)";
|
||||
|
||||
class Layer
|
||||
{
|
||||
@@ -18,5 +19,6 @@ namespace anm2ed::anm2
|
||||
tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&, int);
|
||||
void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*, int);
|
||||
std::string to_string(int);
|
||||
bool is_spritesheet_valid();
|
||||
};
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "sound.h"
|
||||
|
||||
#include "filesystem_.h"
|
||||
#include "string_.h"
|
||||
#include "xml_.h"
|
||||
|
||||
using namespace anm2ed::resource;
|
||||
@@ -28,8 +27,8 @@ namespace anm2ed::anm2
|
||||
Sound::Sound(const std::string& directory, const std::string& path)
|
||||
{
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
this->path = !path.empty() ? std::filesystem::relative(path).string() : this->path.string();
|
||||
this->path = string::backslash_replace_to_lower(this->path);
|
||||
this->path = !path.empty() ? std::filesystem::relative(path) : this->path;
|
||||
this->path = filesystem::path_lower_case_backslash_handle(this->path);
|
||||
audio = Audio(this->path.c_str());
|
||||
}
|
||||
|
||||
@@ -38,8 +37,8 @@ namespace anm2ed::anm2
|
||||
if (!element) return;
|
||||
element->QueryIntAttribute("Id", &id);
|
||||
xml::query_path_attribute(element, "Path", &path);
|
||||
string::backslash_replace_to_lower(this->path);
|
||||
audio = Audio(this->path.c_str());
|
||||
path = filesystem::path_lower_case_backslash_handle(path);
|
||||
audio = Audio(path.c_str());
|
||||
}
|
||||
|
||||
XMLElement* Sound::to_element(XMLDocument& document, int id)
|
||||
@@ -56,4 +55,19 @@ namespace anm2ed::anm2
|
||||
document.InsertEndChild(to_element(document, id));
|
||||
return xml::document_to_string(document);
|
||||
}
|
||||
|
||||
void Sound::reload(const std::string& directory)
|
||||
{
|
||||
*this = Sound(directory, this->path);
|
||||
}
|
||||
|
||||
bool Sound::is_valid()
|
||||
{
|
||||
return audio.is_valid();
|
||||
}
|
||||
|
||||
void Sound::play()
|
||||
{
|
||||
audio.play();
|
||||
}
|
||||
}
|
||||
@@ -7,8 +7,7 @@
|
||||
|
||||
namespace anm2ed::anm2
|
||||
{
|
||||
constexpr auto SOUND_FORMAT = "#{} {}";
|
||||
constexpr auto SOUND_FORMAT_C = "#%d %s";
|
||||
constexpr auto SOUND_FORMAT = "{}";
|
||||
|
||||
class Sound
|
||||
{
|
||||
@@ -26,5 +25,8 @@ namespace anm2ed::anm2
|
||||
Sound(const std::string&, const std::string&);
|
||||
tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&, int);
|
||||
std::string to_string(int);
|
||||
void reload(const std::string&);
|
||||
bool is_valid();
|
||||
void play();
|
||||
};
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "spritesheet.h"
|
||||
|
||||
#include "filesystem_.h"
|
||||
#include "string_.h"
|
||||
#include "xml_.h"
|
||||
|
||||
using namespace anm2ed::resource;
|
||||
@@ -18,15 +17,15 @@ namespace anm2ed::anm2
|
||||
// Spritesheet paths from Isaac Rebirth are made with the assumption that paths are case-insensitive
|
||||
// However when using the resource dumper, the spritesheet paths are all lowercase (on Linux anyway)
|
||||
// This will handle this case and make the paths OS-agnostic
|
||||
this->path = string::backslash_replace_to_lower(this->path);
|
||||
path = filesystem::path_lower_case_backslash_handle(path);
|
||||
texture = Texture(path);
|
||||
}
|
||||
|
||||
Spritesheet::Spritesheet(const std::string& directory, const std::string& path)
|
||||
{
|
||||
filesystem::WorkingDirectory workingDirectory(directory);
|
||||
this->path = !path.empty() ? std::filesystem::relative(path).string() : this->path.string();
|
||||
this->path = string::backslash_replace_to_lower(this->path);
|
||||
this->path = !path.empty() ? std::filesystem::relative(path) : this->path;
|
||||
this->path = filesystem::path_lower_case_backslash_handle(this->path);
|
||||
texture = Texture(this->path);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user