Refactoring, FFmpeg updates
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@@ -26,10 +26,11 @@ namespace anm2ed::anm2
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Animation(tinyxml2::XMLElement*);
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Item* item_get(Type, int = -1);
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void item_remove(Type, int = -1);
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tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&);
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void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*);
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std::string to_string();
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int length();
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glm::vec4 rect(bool);
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std::string to_string();
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};
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}
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