staging some future refactoring, .h -> hpp, fix for rendering w/ audio
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#pragma once
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#include "clipboard.h"
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#include "dialog.h"
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#include "manager.h"
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#include "resources.h"
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#include "settings.h"
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namespace anm2ed::imgui
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{
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class Spritesheets
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{
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int newSpritesheetId{-1};
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PopupHelper mergePopup{PopupHelper(LABEL_SPRITESHEETS_MERGE_POPUP, imgui::POPUP_SMALL_NO_HEIGHT)};
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PopupHelper packPopup{PopupHelper(LABEL_SPRITESHEETS_PACK_POPUP, imgui::POPUP_SMALL_NO_HEIGHT)};
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PopupHelper overwritePopup{PopupHelper(LABEL_TASKBAR_OVERWRITE_FILE, imgui::POPUP_SMALL_NO_HEIGHT)};
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std::set<int> mergeSelection{};
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int packId{-1};
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std::set<int> saveSelection{};
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public:
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void update(Manager&, Settings&, Resources&, Dialog&, Clipboard& clipboard);
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};
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}
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