staging some future refactoring, .h -> hpp, fix for rendering w/ audio
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#pragma once
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#include "dialog.h"
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#include "manager.h"
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#include "resources.h"
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namespace anm2ed::imgui::wizard
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{
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class RenderAnimation
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{
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public:
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bool isEnd{};
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void range_to_frames_set(Manager&, Document&);
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void range_to_animation_set(Manager&, Document&);
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void reset(Manager&, Document&, Settings&);
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void update(Manager&, Document&, Resources&, Settings&, Dialog&);
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};
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}
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