refactor to not expose tinyxml2 symbols

This commit is contained in:
2025-09-12 19:17:54 -04:00
parent c7dc0db9ce
commit 45865bd4d1
3 changed files with 88 additions and 76 deletions

View File

@@ -1,5 +1,7 @@
#include "anm2.h" #include "anm2.h"
using namespace tinyxml2;
static void _anm2_created_on_set(Anm2* self) static void _anm2_created_on_set(Anm2* self)
{ {
auto now = std::chrono::system_clock::now(); auto now = std::chrono::system_clock::now();
@@ -11,13 +13,12 @@ static void _anm2_created_on_set(Anm2* self)
self->createdOn = timeString.str(); self->createdOn = timeString.str();
} }
void anm2_frame_serialize(Anm2Frame* frame, Anm2Type type, tinyxml2::XMLDocument* document = nullptr, tinyxml2::XMLElement* addElement = nullptr, std::string* string = nullptr) static void _anm2_frame_serialize(Anm2Frame* frame, Anm2Type type, XMLDocument* document = nullptr, XMLElement* addElement = nullptr, std::string* string = nullptr)
{ {
tinyxml2::XMLDocument localDocument; XMLDocument localDocument;
tinyxml2::XMLDocument* useDocument = document ? document : &localDocument; XMLDocument* useDocument = document ? document : &localDocument;
tinyxml2::XMLElement* element = type == ANM2_TRIGGERS ? useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGERS]) : XMLElement* element = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME]);
useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME]);
if (type == ANM2_TRIGGERS) if (type == ANM2_TRIGGERS)
{ {
@@ -65,38 +66,38 @@ void anm2_frame_serialize(Anm2Frame* frame, Anm2Type type, tinyxml2::XMLDocument
} }
} }
void anm2_animation_serialize(Anm2Animation* animation, tinyxml2::XMLDocument* document = nullptr, tinyxml2::XMLElement* addElement = nullptr, std::string* string = nullptr) static void _anm2_animation_serialize(Anm2Animation* animation, XMLDocument* document = nullptr, XMLElement* addElement = nullptr, std::string* string = nullptr)
{ {
tinyxml2::XMLDocument localDocument; XMLDocument localDocument;
tinyxml2::XMLDocument* useDocument = document ? document : &localDocument; XMLDocument* useDocument = document ? document : &localDocument;
// Animation // Animation
tinyxml2::XMLElement* element = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]); XMLElement* element = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]);
element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], animation->name.c_str()); // Name element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], animation->name.c_str()); // Name
element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_FRAME_NUM], animation->frameNum); // FrameNum element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_FRAME_NUM], animation->frameNum); // FrameNum
element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_LOOP], animation->isLoop); // Loop element->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_LOOP], animation->isLoop); // Loop
// RootAnimation // RootAnimation
tinyxml2::XMLElement* rootElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ROOT_ANIMATION]); XMLElement* rootElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ROOT_ANIMATION]);
for (auto& frame : animation->rootAnimation.frames) for (auto& frame : animation->rootAnimation.frames)
anm2_frame_serialize(&frame, ANM2_ROOT, useDocument, rootElement); _anm2_frame_serialize(&frame, ANM2_ROOT, useDocument, rootElement);
element->InsertEndChild(rootElement); element->InsertEndChild(rootElement);
// LayerAnimations // LayerAnimations
tinyxml2::XMLElement* layersElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATIONS]); XMLElement* layersElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATIONS]);
for (auto& id : animation->layerOrder) for (auto& id : animation->layerOrder)
{ {
// LayerAnimation // LayerAnimation
Anm2Item& layerAnimation = animation->layerAnimations[id]; Anm2Item& layerAnimation = animation->layerAnimations[id];
tinyxml2::XMLElement* layerElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION]); XMLElement* layerElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION]);
layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_LAYER_ID], id); // LayerId layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_LAYER_ID], id); // LayerId
layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VISIBLE], layerAnimation.isVisible); // Visible layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VISIBLE], layerAnimation.isVisible); // Visible
for (auto& frame : layerAnimation.frames) for (auto& frame : layerAnimation.frames)
anm2_frame_serialize(&frame, ANM2_LAYER, useDocument, layerElement); _anm2_frame_serialize(&frame, ANM2_LAYER, useDocument, layerElement);
layersElement->InsertEndChild(layerElement); layersElement->InsertEndChild(layerElement);
} }
@@ -104,17 +105,17 @@ void anm2_animation_serialize(Anm2Animation* animation, tinyxml2::XMLDocument* d
element->InsertEndChild(layersElement); element->InsertEndChild(layersElement);
// Nulls // Nulls
tinyxml2::XMLElement* nullsElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATIONS]); XMLElement* nullsElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATIONS]);
for (auto& [id, null] : animation->nullAnimations) for (auto& [id, null] : animation->nullAnimations)
{ {
// NullAnimation // NullAnimation
tinyxml2::XMLElement* nullElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION]); XMLElement* nullElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION]);
nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NULL_ID], id); // NullId nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NULL_ID], id); // NullId
nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VISIBLE], null.isVisible); // Visible nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VISIBLE], null.isVisible); // Visible
for (auto& frame : null.frames) for (auto& frame : null.frames)
anm2_frame_serialize(&frame, ANM2_NULL, useDocument, nullElement); _anm2_frame_serialize(&frame, ANM2_NULL, useDocument, nullElement);
nullsElement->InsertEndChild(nullElement); nullsElement->InsertEndChild(nullElement);
} }
@@ -122,10 +123,10 @@ void anm2_animation_serialize(Anm2Animation* animation, tinyxml2::XMLDocument* d
element->InsertEndChild(nullsElement); element->InsertEndChild(nullsElement);
// Triggers // Triggers
tinyxml2::XMLElement* triggersElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGERS]); XMLElement* triggersElement = useDocument->NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGERS]);
for (auto& frame : animation->triggers.frames) for (auto& frame : animation->triggers.frames)
anm2_frame_serialize(&frame, ANM2_TRIGGERS, useDocument, triggersElement); _anm2_frame_serialize(&frame, ANM2_TRIGGERS, useDocument, triggersElement);
element->InsertEndChild(triggersElement); element->InsertEndChild(triggersElement);
@@ -142,7 +143,7 @@ void anm2_animation_serialize(Anm2Animation* animation, tinyxml2::XMLDocument* d
bool anm2_serialize(Anm2* self, const std::string& path) bool anm2_serialize(Anm2* self, const std::string& path)
{ {
tinyxml2::XMLDocument document; XMLDocument document;
if (!self || path.empty()) return false; if (!self || path.empty()) return false;
@@ -152,11 +153,11 @@ bool anm2_serialize(Anm2* self, const std::string& path)
self->version++; self->version++;
// AnimatedActor // AnimatedActor
tinyxml2::XMLElement* animatedActorElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATED_ACTOR]); XMLElement* animatedActorElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATED_ACTOR]);
document.InsertFirstChild(animatedActorElement); document.InsertFirstChild(animatedActorElement);
// Info // Info
tinyxml2::XMLElement* infoElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_INFO]); XMLElement* infoElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_INFO]);
infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_CREATED_BY], self->createdBy.c_str()); // CreatedBy infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_CREATED_BY], self->createdBy.c_str()); // CreatedBy
infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_CREATED_ON], self->createdOn.c_str()); // CreatedOn infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_CREATED_ON], self->createdOn.c_str()); // CreatedOn
infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VERSION], self->version); // Version infoElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_VERSION], self->version); // Version
@@ -164,15 +165,15 @@ bool anm2_serialize(Anm2* self, const std::string& path)
animatedActorElement->InsertEndChild(infoElement); animatedActorElement->InsertEndChild(infoElement);
// Content // Content
tinyxml2::XMLElement* contentElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_CONTENT]); XMLElement* contentElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_CONTENT]);
// Spritesheets // Spritesheets
tinyxml2::XMLElement* spritesheetsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEETS]); XMLElement* spritesheetsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEETS]);
for (auto& [id, spritesheet] : self->spritesheets) for (auto& [id, spritesheet] : self->spritesheets)
{ {
// Spritesheet // Spritesheet
tinyxml2::XMLElement* spritesheetElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET]); XMLElement* spritesheetElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET]);
spritesheetElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_PATH], spritesheet.path.c_str()); // Path spritesheetElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_PATH], spritesheet.path.c_str()); // Path
spritesheetElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID spritesheetElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID
spritesheetsElement->InsertEndChild(spritesheetElement); spritesheetsElement->InsertEndChild(spritesheetElement);
@@ -181,12 +182,12 @@ bool anm2_serialize(Anm2* self, const std::string& path)
contentElement->InsertEndChild(spritesheetsElement); contentElement->InsertEndChild(spritesheetsElement);
// Layers // Layers
tinyxml2::XMLElement* layersElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYERS]); XMLElement* layersElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYERS]);
for (auto& [id, layer] : self->layers) for (auto& [id, layer] : self->layers)
{ {
// Layer // Layer
tinyxml2::XMLElement* layerElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER]); XMLElement* layerElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER]);
layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], layer.name.c_str()); // Path layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], layer.name.c_str()); // Path
layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID
layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_SPRITESHEET_ID], layer.spritesheetID); // SpritesheetId layerElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_SPRITESHEET_ID], layer.spritesheetID); // SpritesheetId
@@ -196,12 +197,12 @@ bool anm2_serialize(Anm2* self, const std::string& path)
contentElement->InsertEndChild(layersElement); contentElement->InsertEndChild(layersElement);
// Nulls // Nulls
tinyxml2::XMLElement* nullsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULLS]); XMLElement* nullsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULLS]);
for (auto& [id, null] : self->nulls) for (auto& [id, null] : self->nulls)
{ {
// Null // Null
tinyxml2::XMLElement* nullElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL]); XMLElement* nullElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL]);
nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], null.name.c_str()); // Name nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], null.name.c_str()); // Name
nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID
if (null.isShowRect) nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_SHOW_RECT], null.isShowRect); // ShowRect if (null.isShowRect) nullElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_SHOW_RECT], null.isShowRect); // ShowRect
@@ -211,12 +212,12 @@ bool anm2_serialize(Anm2* self, const std::string& path)
contentElement->InsertEndChild(nullsElement); contentElement->InsertEndChild(nullsElement);
// Events // Events
tinyxml2::XMLElement* eventsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENTS]); XMLElement* eventsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENTS]);
for (auto& [id, event] : self->events) for (auto& [id, event] : self->events)
{ {
// Event // Event
tinyxml2::XMLElement* eventElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT]); XMLElement* eventElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT]);
eventElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], event.name.c_str()); // Name eventElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_NAME], event.name.c_str()); // Name
eventElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID eventElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_ID], id); // ID
eventsElement->InsertEndChild(eventElement); eventsElement->InsertEndChild(eventElement);
@@ -227,12 +228,12 @@ bool anm2_serialize(Anm2* self, const std::string& path)
animatedActorElement->InsertEndChild(contentElement); animatedActorElement->InsertEndChild(contentElement);
// Animations // Animations
tinyxml2::XMLElement* animationsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATIONS]); XMLElement* animationsElement = document.NewElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATIONS]);
if (self->defaultAnimationID != ID_NONE) if (self->defaultAnimationID != ID_NONE)
animationsElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_DEFAULT_ANIMATION], self->animations[self->defaultAnimationID].name.c_str()); // DefaultAnimation animationsElement->SetAttribute(ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_DEFAULT_ANIMATION], self->animations[self->defaultAnimationID].name.c_str()); // DefaultAnimation
for (auto& [id, animation] : self->animations) for (auto& [id, animation] : self->animations)
anm2_animation_serialize(&animation, &document, animationsElement); _anm2_animation_serialize(&animation, &document, animationsElement);
animatedActorElement->InsertEndChild(animationsElement); animatedActorElement->InsertEndChild(animationsElement);
@@ -249,9 +250,9 @@ bool anm2_serialize(Anm2* self, const std::string& path)
return true; return true;
} }
static void _anm2_frame_deserialize(Anm2Frame* frame, const tinyxml2::XMLElement* element) static void _anm2_frame_deserialize(Anm2Frame* frame, const XMLElement* element)
{ {
for (const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = element->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -283,14 +284,14 @@ static void _anm2_frame_deserialize(Anm2Frame* frame, const tinyxml2::XMLElement
} }
} }
static void _anm2_animation_deserialize(Anm2Animation* animation, const tinyxml2::XMLElement* element) static void _anm2_animation_deserialize(Anm2Animation* animation, const XMLElement* element)
{ {
auto frames_deserialize = [&](const tinyxml2::XMLElement* itemElement, Anm2Item* item) auto frames_deserialize = [&](const XMLElement* itemElement, Anm2Item* item)
{ {
// Frame // Frame
for for
( (
const tinyxml2::XMLElement* frame = itemElement->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME]); const XMLElement* frame = itemElement->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME]);
frame; frame = frame->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME]) frame; frame = frame->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_FRAME])
) )
_anm2_frame_deserialize(&item->frames.emplace_back(Anm2Frame()), frame); _anm2_frame_deserialize(&item->frames.emplace_back(Anm2Frame()), frame);
@@ -298,7 +299,7 @@ static void _anm2_animation_deserialize(Anm2Animation* animation, const tinyxml2
s32 id{}; s32 id{};
for (const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = element->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -310,22 +311,22 @@ static void _anm2_animation_deserialize(Anm2Animation* animation, const tinyxml2
} }
// RootAnimation // RootAnimation
if (const tinyxml2::XMLElement* rootAnimation = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ROOT_ANIMATION])) if (const XMLElement* rootAnimation = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ROOT_ANIMATION]))
frames_deserialize(rootAnimation, &animation->rootAnimation); frames_deserialize(rootAnimation, &animation->rootAnimation);
// LayerAnimations // LayerAnimations
if (const tinyxml2::XMLElement* layerAnimations = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATIONS])) if (const XMLElement* layerAnimations = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATIONS]))
{ {
// LayerAnimation // LayerAnimation
for for
( (
const tinyxml2::XMLElement* layerAnimation = layerAnimations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION]); const XMLElement* layerAnimation = layerAnimations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION]);
layerAnimation; layerAnimation = layerAnimation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION]) layerAnimation; layerAnimation = layerAnimation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER_ANIMATION])
) )
{ {
Anm2Item layerAnimationItem; Anm2Item layerAnimationItem;
for (const tinyxml2::XMLAttribute* attribute = layerAnimation->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = layerAnimation->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -342,18 +343,18 @@ static void _anm2_animation_deserialize(Anm2Animation* animation, const tinyxml2
} }
// NullAnimations // NullAnimations
if (const tinyxml2::XMLElement* nullAnimations = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATIONS])) if (const XMLElement* nullAnimations = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATIONS]))
{ {
// NullAnimation // NullAnimation
for for
( (
const tinyxml2::XMLElement* nullAnimation = nullAnimations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION]); const XMLElement* nullAnimation = nullAnimations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION]);
nullAnimation; nullAnimation = nullAnimation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION]) nullAnimation; nullAnimation = nullAnimation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL_ANIMATION])
) )
{ {
Anm2Item nullAnimationItem; Anm2Item nullAnimationItem;
for (const tinyxml2::XMLAttribute* attribute = nullAnimation->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = nullAnimation->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -369,12 +370,12 @@ static void _anm2_animation_deserialize(Anm2Animation* animation, const tinyxml2
} }
// Triggers // Triggers
if (const tinyxml2::XMLElement* triggers = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGERS])) if (const XMLElement* triggers = element->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGERS]))
{ {
// Trigger // Trigger
for for
( (
const tinyxml2::XMLElement* trigger = triggers->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGER]); const XMLElement* trigger = triggers->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGER]);
trigger; trigger = trigger->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGER]) trigger; trigger = trigger->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_TRIGGER])
) )
_anm2_frame_deserialize(&animation->triggers.frames.emplace_back(Anm2Frame()), trigger); _anm2_frame_deserialize(&animation->triggers.frames.emplace_back(Anm2Frame()), trigger);
@@ -391,7 +392,7 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
return false; return false;
} }
tinyxml2::XMLDocument document; XMLDocument document;
if (document.LoadFile(path.c_str()) != XML_SUCCESS) if (document.LoadFile(path.c_str()) != XML_SUCCESS)
{ {
log_error(std::format(ANM2_PARSE_ERROR, path, document.ErrorStr())); log_error(std::format(ANM2_PARSE_ERROR, path, document.ErrorStr()));
@@ -408,12 +409,12 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
std::filesystem::path workingPath = std::filesystem::current_path(); std::filesystem::path workingPath = std::filesystem::current_path();
working_directory_from_file_set(path); working_directory_from_file_set(path);
const tinyxml2::XMLElement* root = document.RootElement(); const XMLElement* root = document.RootElement();
// Info // Info
if (const tinyxml2::XMLElement* info = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_INFO])) if (const XMLElement* info = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_INFO]))
{ {
for (const tinyxml2::XMLAttribute* attribute = info->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = info->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -427,20 +428,20 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
} }
// Content // Content
if (const tinyxml2::XMLElement* content = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_CONTENT])) if (const XMLElement* content = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_CONTENT]))
{ {
// Spritesheets // Spritesheets
if (const tinyxml2::XMLElement* spritesheets = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEETS])) if (const XMLElement* spritesheets = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEETS]))
{ {
for for
( (
const tinyxml2::XMLElement* spritesheet = spritesheets->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET]); const XMLElement* spritesheet = spritesheets->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET]);
spritesheet; spritesheet = spritesheet->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET]) spritesheet; spritesheet = spritesheet->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_SPRITESHEET])
) )
{ {
Anm2Spritesheet addSpritesheet; Anm2Spritesheet addSpritesheet;
for (const tinyxml2::XMLAttribute* attribute = spritesheet->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = spritesheet->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -464,17 +465,17 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
} }
// Layers // Layers
if (const tinyxml2::XMLElement* layers = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYERS])) if (const XMLElement* layers = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYERS]))
{ {
for for
( (
const tinyxml2::XMLElement* layer = layers->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER]); const XMLElement* layer = layers->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER]);
layer; layer = layer->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER]) layer; layer = layer->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_LAYER])
) )
{ {
Anm2Layer addLayer; Anm2Layer addLayer;
for (const tinyxml2::XMLAttribute* attribute = layer->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = layer->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -490,17 +491,17 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
} }
// Nulls // Nulls
if (const tinyxml2::XMLElement* nulls = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULLS])) if (const XMLElement* nulls = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULLS]))
{ {
for for
( (
const tinyxml2::XMLElement* null = nulls->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL]); const XMLElement* null = nulls->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL]);
null; null = null->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL]) null; null = null->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_NULL])
) )
{ {
Anm2Null addNull; Anm2Null addNull;
for (const tinyxml2::XMLAttribute* attribute = null->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = null->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -515,18 +516,18 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
} }
// Events // Events
if (const tinyxml2::XMLElement* events = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENTS])) if (const XMLElement* events = content->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENTS]))
{ {
// Event // Event
for for
( (
const tinyxml2::XMLElement* event = events->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT]); const XMLElement* event = events->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT]);
event; event = event->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT]) event; event = event->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_EVENT])
) )
{ {
Anm2Event addEvent; Anm2Event addEvent;
for (const tinyxml2::XMLAttribute* attribute = event->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = event->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -542,9 +543,9 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
} }
// Animations // Animations
if (const tinyxml2::XMLElement* animations = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATIONS])) if (const XMLElement* animations = root->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATIONS]))
{ {
for (const tinyxml2::XMLAttribute* attribute = animations->FirstAttribute(); attribute; attribute = attribute->Next()) for (const XMLAttribute* attribute = animations->FirstAttribute(); attribute; attribute = attribute->Next())
{ {
switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name())) switch (ANM2_ATTRIBUTE_STRING_TO_ENUM(attribute->Name()))
{ {
@@ -556,7 +557,7 @@ bool anm2_deserialize(Anm2* self, const std::string& path, bool isTextures)
// Animation // Animation
for for
( (
const tinyxml2::XMLElement* animation = animations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]); const XMLElement* animation = animations->FirstChildElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]);
animation; animation = animation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]) animation; animation = animation->NextSiblingElement(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION])
) )
_anm2_animation_deserialize(&self->animations[map_next_id_get(self->animations)], animation); _anm2_animation_deserialize(&self->animations[map_next_id_get(self->animations)], animation);
@@ -1173,9 +1174,19 @@ vec4 anm2_animation_rect_get(Anm2* self, Anm2Reference* reference, bool isRootTr
return {minX, minY, maxX - minX, maxY - minY}; return {minX, minY, maxX - minX, maxY - minY};
} }
void anm2_animation_serialize_to_string(Anm2Animation* animation, std::string* string)
{
_anm2_animation_serialize(animation, nullptr, nullptr, string);
}
void anm2_frame_serialize_to_string(Anm2Frame* frame, Anm2Type type, std::string* string)
{
_anm2_frame_serialize(frame, type, nullptr, nullptr, string);
}
bool anm2_animation_deserialize_from_xml(Anm2Animation* animation, const std::string& xml) bool anm2_animation_deserialize_from_xml(Anm2Animation* animation, const std::string& xml)
{ {
tinyxml2::XMLDocument document; XMLDocument document;
auto animation_deserialize_error = [&]() auto animation_deserialize_error = [&]()
{ {
@@ -1185,7 +1196,7 @@ bool anm2_animation_deserialize_from_xml(Anm2Animation* animation, const std::st
if (document.Parse(xml.c_str()) != XML_SUCCESS) return animation_deserialize_error(); if (document.Parse(xml.c_str()) != XML_SUCCESS) return animation_deserialize_error();
const tinyxml2::XMLElement* element = document.RootElement(); const XMLElement* element = document.RootElement();
if (!element) return animation_deserialize_error(); if (!element) return animation_deserialize_error();
if (std::string(element->Name()) != std::string(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION])) if (std::string(element->Name()) != std::string(ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_ANIMATION]))
return animation_deserialize_error(); return animation_deserialize_error();
@@ -1196,7 +1207,7 @@ bool anm2_animation_deserialize_from_xml(Anm2Animation* animation, const std::st
bool anm2_frame_deserialize_from_xml(Anm2Frame* frame, const std::string& xml) bool anm2_frame_deserialize_from_xml(Anm2Frame* frame, const std::string& xml)
{ {
tinyxml2::XMLDocument document; XMLDocument document;
auto frame_deserialize_error = [&]() auto frame_deserialize_error = [&]()
{ {
@@ -1206,7 +1217,7 @@ bool anm2_frame_deserialize_from_xml(Anm2Frame* frame, const std::string& xml)
if (document.Parse(xml.c_str()) != XML_SUCCESS) return frame_deserialize_error(); if (document.Parse(xml.c_str()) != XML_SUCCESS) return frame_deserialize_error();
const tinyxml2::XMLElement* element = document.RootElement(); const XMLElement* element = document.RootElement();
if (!element) return frame_deserialize_error(); if (!element) return frame_deserialize_error();
if if
@@ -1217,5 +1228,6 @@ bool anm2_frame_deserialize_from_xml(Anm2Frame* frame, const std::string& xml)
return frame_deserialize_error(); return frame_deserialize_error();
_anm2_frame_deserialize(frame, element); _anm2_frame_deserialize(frame, element);
return true; return true;
} }

View File

@@ -273,12 +273,12 @@ void anm2_animation_merge(Anm2* self, s32 animationID, const std::vector<s32>& m
void anm2_animation_null_animation_add(Anm2Animation* animation, s32 id); void anm2_animation_null_animation_add(Anm2Animation* animation, s32 id);
void anm2_animation_null_animation_remove(Anm2Animation* animation, s32 id); void anm2_animation_null_animation_remove(Anm2Animation* animation, s32 id);
void anm2_animation_remove(Anm2* self, s32 id); void anm2_animation_remove(Anm2* self, s32 id);
void anm2_animation_serialize(Anm2Animation* animation, tinyxml2::XMLDocument* document, tinyxml2::XMLElement* addElement, std::string* string); void anm2_animation_serialize_to_string(Anm2Animation* animation, std::string* string);
void anm2_created_on_set(Anm2* self); void anm2_created_on_set(Anm2* self);
void anm2_frame_bake(Anm2* self, Anm2Reference* reference, s32 interval, bool isRoundScale, bool isRoundRotation); void anm2_frame_bake(Anm2* self, Anm2Reference* reference, s32 interval, bool isRoundScale, bool isRoundRotation);
void anm2_frame_from_time(Anm2* self, Anm2Frame* frame, Anm2Reference reference, f32 time); void anm2_frame_from_time(Anm2* self, Anm2Frame* frame, Anm2Reference reference, f32 time);
void anm2_frame_remove(Anm2* self, Anm2Reference* reference); void anm2_frame_remove(Anm2* self, Anm2Reference* reference);
void anm2_frame_serialize(Anm2Frame* frame, Anm2Type type, tinyxml2::XMLDocument* document, tinyxml2::XMLElement* addElement, std::string* string); void anm2_frame_serialize_to_string(Anm2Frame* frame, Anm2Type type, std::string* string);
void anm2_free(Anm2* self); void anm2_free(Anm2* self);
void anm2_generate_from_grid(Anm2* self, Anm2Reference* reference, vec2 startPosition, vec2 size, vec2 pivot, s32 columns, s32 count, s32 delay); void anm2_generate_from_grid(Anm2* self, Anm2Reference* reference, vec2 startPosition, vec2 size, vec2 pivot, s32 columns, s32 count, s32 delay);
void anm2_item_frame_set(Anm2* self, Anm2Reference* reference, const Anm2FrameChange& change, Anm2ChangeType type, s32 start, s32 count); void anm2_item_frame_set(Anm2* self, Anm2Reference* reference, const Anm2FrameChange& change, Anm2ChangeType type, s32 start, s32 count);

View File

@@ -18,7 +18,7 @@ void clipboard_copy(Clipboard* self)
if (!reference) break; if (!reference) break;
Anm2Frame* frame = anm2_frame_from_reference(self->anm2, reference); Anm2Frame* frame = anm2_frame_from_reference(self->anm2, reference);
if (!frame) break; if (!frame) break;
anm2_frame_serialize(frame, reference->itemType, nullptr, nullptr, &clipboardText); anm2_frame_serialize_to_string(frame, reference->itemType, &clipboardText);
clipboard_text_set(); clipboard_text_set();
break; break;
} }
@@ -28,7 +28,7 @@ void clipboard_copy(Clipboard* self)
if (!id) break; if (!id) break;
Anm2Animation* animation = map_find(self->anm2->animations, *id); Anm2Animation* animation = map_find(self->anm2->animations, *id);
if (!animation) break; if (!animation) break;
anm2_animation_serialize(animation, nullptr, nullptr, &clipboardText); anm2_animation_serialize_to_string(animation, &clipboardText);
clipboard_text_set(); clipboard_text_set();
break; break;
} }