Refactor...
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54
src/dockspace.cpp
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54
src/dockspace.cpp
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#include "dockspace.h"
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#include "animations.h"
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#include "onionskin.h"
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#include "tools.h"
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using namespace anm2ed::animations;
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using namespace anm2ed::dialog;
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using namespace anm2ed::document_manager;
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using namespace anm2ed::documents;
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using namespace anm2ed::playback;
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using namespace anm2ed::resources;
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using namespace anm2ed::settings;
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using namespace anm2ed::taskbar;
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namespace anm2ed::dockspace
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{
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void Dockspace::update(Taskbar& taskbar, Documents& documents, DocumentManager& manager, Settings& settings,
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Resources& resources, Dialog& dialog, Playback& playback)
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{
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auto viewport = ImGui::GetMainViewport();
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auto windowHeight = viewport->Size.y - taskbar.height - documents.height;
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ImGui::SetNextWindowViewport(viewport->ID);
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ImGui::SetNextWindowPos(ImVec2(viewport->Pos.x, viewport->Pos.y + taskbar.height + documents.height));
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ImGui::SetNextWindowSize(ImVec2(viewport->Size.x, windowHeight));
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if (ImGui::Begin("##DockSpace", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoBringToFrontOnFocus |
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ImGuiWindowFlags_NoNavFocus))
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{
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if (ImGui::DockSpace(ImGui::GetID("##DockSpace"), ImVec2(), ImGuiDockNodeFlags_PassthruCentralNode))
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{
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if (manager.get())
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{
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if (settings.windowIsAnimationPreview) animationPreview.update(manager, settings, resources, playback);
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if (settings.windowIsAnimations) animations.update(manager, settings, resources);
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if (settings.windowIsEvents) events.update(manager, settings, resources);
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if (settings.windowIsFrameProperties) frameProperties.update(manager, settings);
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if (settings.windowIsLayers) layers.update(manager, settings, resources);
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if (settings.windowIsNulls) nulls.update(manager, settings, resources);
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if (settings.windowIsOnionskin) onionskin.update(settings);
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if (settings.windowIsSpritesheetEditor) spritesheetEditor.update(manager, settings, resources);
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if (settings.windowIsSpritesheets) spritesheets.update(manager, settings, resources, dialog);
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if (settings.windowIsTimeline) timeline.update(manager, settings, resources, playback);
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if (settings.windowIsTools) tools.update(settings, resources);
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}
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}
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}
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ImGui::End();
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}
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}
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