Big refactor, shuffling a lot of files around
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#pragma once
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#include "clipboard.h"
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#include "manager.h"
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#include "resources.h"
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#include "settings.h"
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namespace anm2ed::imgui
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{
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class Events
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{
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anm2::Event editEvent{};
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PopupHelper propertiesPopup{PopupHelper("Event Properties", POPUP_SMALL_NO_HEIGHT)};
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public:
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void update(Manager&, Settings&, Resources&, Clipboard&);
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};
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}
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