Big refactor, shuffling a lot of files around
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+4
-2
@@ -7,14 +7,16 @@
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#include "settings.h"
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namespace anm2ed::loader
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namespace anm2ed
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{
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class Loader
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{
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std::string settings_path();
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public:
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SDL_Window* window{};
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SDL_GLContext glContext{};
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settings::Settings settings;
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Settings settings;
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std::vector<std::string> arguments;
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bool isError{};
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