Big refactor, shuffling a lot of files around
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@@ -1,11 +1,10 @@
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#include "resources.h"
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#include <ranges>
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using namespace anm2ed::texture;
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using namespace anm2ed::shader;
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using namespace anm2ed::font;
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using namespace anm2ed::resource;
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namespace anm2ed::resources
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namespace anm2ed
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{
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Resources::Resources()
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{
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