Big refactor, shuffling a lot of files around
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@@ -7,14 +7,14 @@
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#include "shader.h"
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#include "texture.h"
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namespace anm2ed::resources
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namespace anm2ed
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{
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class Resources
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{
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public:
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font::Font fonts[font::COUNT]{};
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texture::Texture icons[icon::COUNT]{};
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shader::Shader shaders[shader::COUNT]{};
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resource::Font fonts[resource::font::COUNT]{};
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resource::Texture icons[resource::icon::COUNT]{};
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resource::Shader shaders[resource::shader::COUNT]{};
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Resources();
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};
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