...........Anm2Ed 2.0
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[h2]Anm2Ed[/h2]
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[img]https://files.catbox.moe/3bj6za.png[/img]
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[img]https://shweetz.net/files/projects/anm2ed/preview2.png[/img]
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A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
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[h2]Features[/h2]
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[list]
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[*] Extended version of the original proprietary Nicalis animation editor
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[*] Smooth [url=https://github.com/ocornut/imgui]Dear ImGui[/url] interface; docking, dragging and dropping, etc. You might be familiar with it from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3127536138]Repentogon[/url].
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[*] New to this editor:
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[*] Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from [Repentogon](https://repentogon.com/).
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[*] Greatly polished in many areas, to assist with all your animating needs
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[*]New features:
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[list]
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[*] Can output .webm. .mp4 or *.png sequence (with FFmpeg)
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[*] Cutting, copying and pasting frames/animations
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[*] Additional wizard options
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[*] Robust snapshot (undo/redo) system
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[*] Additional hotkeys/shortcuts (rebindable!)
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[*] Additional wizard options
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[*] Broadened sound support
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[*] Can output .webm, .mp4, spritesheet, or *.png sequence (wih FFmpeg)
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[*] Cutting, copying and pasting
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[*] Onionskinning
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[*] Robust snapshot (undo/redo) system
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[*] Selecting multiple frames at a time
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[*] Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
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[/list]
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[/list]
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[h3]Note: Difference from Nicalis editor[/h3]
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Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline!
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[h3]Note on Rendering Animations[/h3]
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You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.html]here[/url] and point to the downloaded ffmpeg executable within the program!
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[h2]Download (Windows)[/h2]
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https://github.com/ShweetsStuff/anm2ed/releases
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Extract with 7z and run .exe. Check that you have the latest [url=https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170]Microsoft C++ redistributable[/url] (if you play a lot of games on Steam, you likely will have it).
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Alternatively, if you have subscribed to the mod, you can find the latest release inside the "resources" folder. Once downloaded, you can put it wherever you want.
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[h3]Happy animating![/h3]
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[img]https://files.catbox.moe/4auc1c.gif[/img]
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</description>
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<version>1.3</version>
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<version>2.0</version>
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<visibility>Public</visibility>
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</metadata>
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