The Omega Update(TM) Part 3 (Rendering)
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@@ -14,6 +14,6 @@ struct Resources
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};
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void resources_init(Resources* self);
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void resources_texture_init(Resources* resources, const std::string& path, s32 id);
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void resources_texture_init(Resources* self, const std::string& path, s32 id);
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void resources_free(Resources* self);
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void resources_textures_free(Resources* self);
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