The Omega Update(TM) Part 3 (Rendering)
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@@ -33,4 +33,5 @@ struct Snapshots
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void snapshots_undo_stack_push(Snapshots* self, const Snapshot* snapshot);
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void snapshots_init(Snapshots* self, Anm2* anm2, Anm2Reference* reference, Preview* preview);
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void snapshots_undo(Snapshots* self);
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void snapshots_redo(Snapshots* self);
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void snapshots_redo(Snapshots* self);
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void snapshots_reset(Snapshots* self);
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