Friends :)
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@@ -92,6 +92,8 @@ namespace anm2ed
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void anm2_change(ChangeType);
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void assets_sync(ChangeType = ALL);
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void texture_change(int);
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bool texture_reload(int);
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bool sound_reload(int);
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resource::Texture* texture_get(int);
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const resource::Texture* texture_get(int) const;
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resource::Audio* sound_get(int);
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