Added fit, fixed the layer -1 bug finally, refactored here and there

This commit is contained in:
2025-09-09 17:51:17 -04:00
parent 9ad464a74a
commit b2cf67a823
23 changed files with 634 additions and 451 deletions

View File

@@ -42,7 +42,7 @@ void generate_preview_draw(GeneratePreview* self)
vec2 uvMax = (crop + size) / vec2(texture.size);
f32 vertices[] = UV_VERTICES(uvMin, uvMax);
mat4 generateTransform = transform * canvas_model_get(size, {}, pivot);
mat4 generateTransform = transform * quad_model_get(size, {}, pivot);
canvas_texture_draw(&self->canvas, shaderTexture, texture.id, generateTransform, vertices, COLOR_OPAQUE, COLOR_OFFSET_NONE);
}
}