add steam workshop
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18
README.md
18
README.md
@@ -6,21 +6,26 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed
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## Features
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- Extended version of the original proprietary Nicalis animation editor
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- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc.
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- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from You might be familiar with it from (Repentogon)
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- New features
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- Can output .webm or *.png sequence
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- Can output .webm or *.png sequence (wih FFmpeg)
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- Cutting, copying and pasting
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- Additional wizard options
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- Robust snapshot (undo/redo) system
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- Additional hotkeys/shortcuts
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- Additional hotkeys/shortcuts (rebindable!)
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- Onionskinning
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- Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
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### Note: Difference from Nicalis editor
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Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline!
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### Note on Rendering Animations
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You will need FFmpeg installed! Get it from [here](https://ffmpeg.org/download.html),] and point to the downloaded ffmpeg executable within the program!
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## Dependencies
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Download these from your package manager:
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- SDL3
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Note, to render animations, you'll need to download [FFmpeg](https://ffmpeg.org/download.html) and specify its install path in the program.
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## Build
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### Windows
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@@ -45,3 +50,6 @@ cd build
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cmake ..
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make
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```
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### Happy animating!
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