let's actually stage those changes...
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@@ -1,15 +1,15 @@
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#include "spritesheet_editor.h"
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#include "spritesheet_editor.hpp"
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#include <cmath>
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#include <format>
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#include <utility>
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#include "imgui_.h"
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#include "imgui_.hpp"
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#include "imgui_internal.h"
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#include "math_.h"
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#include "strings.h"
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#include "tool.h"
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#include "types.h"
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#include "math_.hpp"
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#include "strings.hpp"
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#include "tool.hpp"
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#include "types.hpp"
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using namespace anm2ed::types;
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using namespace anm2ed::resource;
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