let's actually stage those changes...

This commit is contained in:
2026-03-09 23:09:37 -04:00
parent 2d27b7e8fb
commit c11b404392
127 changed files with 1200 additions and 427 deletions
+2 -2
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@@ -1,10 +1,10 @@
#include "about.h"
#include "about.hpp"
#include <cmath>
#include <imgui.h>
#include <vector>
#include "strings.h"
#include "strings.hpp"
using namespace anm2ed::resource;
+1 -1
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@@ -1,6 +1,6 @@
#pragma once
#include "../../resources.h"
#include "../../resources.hpp"
namespace anm2ed::imgui::wizard
{
@@ -1,9 +1,9 @@
#include "change_all_frame_properties.h"
#include "change_all_frame_properties.hpp"
#include <string>
#include <vector>
#include "math_.h"
#include "math_.hpp"
using namespace anm2ed::util::math;
using namespace glm;
@@ -1,7 +1,7 @@
#pragma once
#include "document.h"
#include "settings.h"
#include "document.hpp"
#include "settings.hpp"
namespace anm2ed::imgui::wizard
{
+2 -2
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@@ -1,6 +1,6 @@
#include "configure.h"
#include "configure.hpp"
#include "imgui_.h"
#include "imgui_.hpp"
using namespace anm2ed::types;
+1 -1
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@@ -1,6 +1,6 @@
#pragma once
#include "manager.h"
#include "manager.hpp"
namespace anm2ed::imgui::wizard
{
@@ -1,7 +1,7 @@
#include "generate_animation_from_grid.h"
#include "generate_animation_from_grid.hpp"
#include "math_.h"
#include "types.h"
#include "math_.hpp"
#include "types.hpp"
using namespace anm2ed::types;
using namespace anm2ed::util;
@@ -1,9 +1,9 @@
#pragma once
#include "canvas.h"
#include "document.h"
#include "resources.h"
#include "settings.h"
#include "canvas.hpp"
#include "document.hpp"
#include "resources.hpp"
#include "settings.hpp"
namespace anm2ed::imgui::wizard
{
+6 -6
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@@ -1,13 +1,13 @@
#include "render_animation.h"
#include "render_animation.hpp"
#include <ranges>
#include <string>
#include "imgui_.h"
#include "log.h"
#include "path_.h"
#include "process_.h"
#include "toast.h"
#include "imgui_.hpp"
#include "log.hpp"
#include "path_.hpp"
#include "process_.hpp"
#include "toast.hpp"
using namespace anm2ed::resource;
using namespace anm2ed::util;
+3 -3
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@@ -1,8 +1,8 @@
#pragma once
#include "dialog.h"
#include "manager.h"
#include "resources.h"
#include "dialog.hpp"
#include "manager.hpp"
#include "resources.hpp"
namespace anm2ed::imgui::wizard
{