let's actually stage those changes...
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@@ -1,4 +1,4 @@
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#include "state.h"
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#include "state.hpp"
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#include <algorithm>
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@@ -7,10 +7,10 @@
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#include <imgui/backends/imgui_impl_opengl3.h>
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#include <imgui/backends/imgui_impl_sdl3.h>
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#include "log.h"
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#include "path_.h"
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#include "strings.h"
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#include "toast.h"
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#include "log.hpp"
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#include "path_.hpp"
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#include "strings.hpp"
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#include "toast.hpp"
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using namespace anm2ed::imgui;
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using namespace anm2ed::util;
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@@ -37,6 +37,30 @@ namespace anm2ed
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void State::update(SDL_Window*& window, Settings& settings)
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{
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/*
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ImGui_ImplSDL3_NewFrame();
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ImGui_ImplOpenGL3_NewFrame();
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ImGui::NewFrame();
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SDL_GetWindowSize(window, &settings.windowSize.x, &settings.windowSize.y);
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SDL_GetWindowPosition(window, &settings.windowPosition.x, &settings.windowPosition.y);
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SDL_Event event{};
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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{
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case SDL_EVENT_QUIT:
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isQuit = true;
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default:
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break;
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}
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}
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dockspace.update(taskbar, documents, manager, settings, resources, dialog, clipboard);
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*/
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SDL_Event event{};
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while (SDL_PollEvent(&event))
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