more minor polish there and here

This commit is contained in:
2025-11-11 16:07:02 -05:00
parent 2a671e2623
commit d9a05947c0
20 changed files with 221 additions and 81 deletions

View File

@@ -106,22 +106,26 @@ namespace anm2ed::imgui
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, style.ItemSpacing);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, style.WindowPadding);
auto viewport = ImGui::GetMainViewport();
auto textureSize = texture.size.x * texture.size.y > (viewport->Size.x * viewport->Size.y) * 0.5f
? to_vec2(viewport->Size) * 0.5f
: vec2(texture.size);
auto aspectRatio = (float)texture.size.x / texture.size.y;
if (textureSize.x / textureSize.y > aspectRatio)
textureSize.x = textureSize.y * aspectRatio;
else
textureSize.y = textureSize.x / aspectRatio;
auto textWidth = ImGui::CalcTextSize(path).x;
auto tooltipPadding = style.WindowPadding.x * 4.0f;
auto minWidth = textureSize.x + style.ItemSpacing.x + textWidth + tooltipPadding;
ImGui::SetNextWindowSize(ImVec2(minWidth, 0), ImGuiCond_Appearing);
if (ImGui::BeginItemTooltip())
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2());
auto viewport = ImGui::GetMainViewport();
auto textureSize = texture.size.x * texture.size.y > (viewport->Size.x * viewport->Size.y) * 0.5f
? to_vec2(viewport->Size) * 0.5f
: vec2(texture.size);
auto aspectRatio = (float)texture.size.x / texture.size.y;
if (textureSize.x / textureSize.y > aspectRatio)
textureSize.x = textureSize.y * aspectRatio;
else
textureSize.y = textureSize.x / aspectRatio;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2());
if (ImGui::BeginChild("##Spritesheet Tooltip Image Child", to_imvec2(textureSize),
ImGuiChildFlags_Borders))
@@ -148,7 +152,7 @@ namespace anm2ed::imgui
ImGui::PopStyleVar(2);
auto imageSize = to_imvec2(vec2(spritesheetChildSize.y));
auto aspectRatio = (float)texture.size.x / texture.size.y;
aspectRatio = (float)texture.size.x / texture.size.y;
if (imageSize.x / imageSize.y > aspectRatio)
imageSize.x = imageSize.y * aspectRatio;
@@ -284,4 +288,4 @@ namespace anm2ed::imgui
}
ImGui::End();
}
}
}