forming the skeleton

This commit is contained in:
2025-06-21 21:36:32 -04:00
parent 3bedd81d96
commit ea2e7e918c
22 changed files with 921 additions and 309 deletions

16
src/resources.h Normal file
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@@ -0,0 +1,16 @@
#pragma once
#include "RESOURCES.h"
#include "texture.h"
#include "shader.h"
struct Resources
{
Texture textures[TEXTURE_COUNT];
GLuint shaders[SHADER_COUNT];
std::map<s32, Texture> loadedTextures;
};
void resources_init(Resources* self);
void resources_free(Resources* self);
void resources_loaded_textures_free(Resources* self);