forming the skeleton

This commit is contained in:
2025-06-21 21:36:32 -04:00
parent 3bedd81d96
commit ea2e7e918c
22 changed files with 921 additions and 309 deletions

View File

@@ -4,11 +4,5 @@
#define SHADER_BUFFER_MAX 2048
struct Shader
{
GLuint handle = 0;
};
bool shader_init(Shader* self, const char* vertex, const char* fragment);
void shader_free(Shader* self);
void shader_use(Shader* self);
bool shader_init(GLuint* self, const char* vertex, const char* fragment);
void shader_free(GLuint* self);