The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
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@@ -15,12 +15,8 @@ struct ClipboardItem
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ClipboardItemType type = CLIPBOARD_NONE;
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ClipboardItem() = default;
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ClipboardItem(const Anm2FrameWithReference& frame)
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: data(frame), type(CLIPBOARD_FRAME) {}
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ClipboardItem(const Anm2AnimationWithID& anim)
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: data(anim), type(CLIPBOARD_ANIMATION) {}
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ClipboardItem(const Anm2FrameWithReference& frame) : data(frame), type(CLIPBOARD_FRAME) {}
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ClipboardItem(const Anm2AnimationWithID& animation) : data(animation), type(CLIPBOARD_ANIMATION) {}
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};
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using ClipboardLocation = std::variant<std::monostate, Anm2Reference, s32>;
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