The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
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@@ -41,7 +41,7 @@ void snapshots_reset(Snapshots* self)
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self->action.clear();
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}
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void snapshots_undo_stack_push(Snapshots* self, const Snapshot* snapshot)
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void snapshots_undo_push(Snapshots* self, const Snapshot* snapshot)
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{
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_snapshot_stack_push(&self->undoStack, snapshot);
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self->redoStack.top = 0;
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