The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
This commit is contained in:
21
src/tool.h
21
src/tool.h
@@ -21,8 +21,8 @@ enum ToolType
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TOOL_COUNT,
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};
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const SDL_SystemCursor MOUSE_CURSOR_DEFAULT = SDL_SYSTEM_CURSOR_DEFAULT;
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const SDL_SystemCursor TOOL_MOUSE_CURSORS[TOOL_COUNT] =
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const SDL_SystemCursor CURSOR_DEFAULT = SDL_SYSTEM_CURSOR_DEFAULT;
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const SDL_SystemCursor TOOL_CURSORS[TOOL_COUNT] =
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{
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SDL_SYSTEM_CURSOR_POINTER,
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SDL_SYSTEM_CURSOR_MOVE,
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@@ -34,19 +34,4 @@ const SDL_SystemCursor TOOL_MOUSE_CURSORS[TOOL_COUNT] =
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SDL_SYSTEM_CURSOR_CROSSHAIR,
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SDL_SYSTEM_CURSOR_DEFAULT,
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SDL_SYSTEM_CURSOR_DEFAULT
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};
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const bool TOOL_MOUSE_CURSOR_IS_CONSTANT[TOOL_COUNT] =
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{
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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true,
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false,
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false,
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false
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};
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};
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