define OpenGL flag for SDL3 so that it works on all platform
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@@ -4,7 +4,7 @@
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#define WINDOW_WIDTH 1920
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#define WINDOW_WIDTH 1920
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#define WINDOW_HEIGHT 1080
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#define WINDOW_HEIGHT 1080
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#define WINDOW_FLAGS SDL_WINDOW_RESIZABLE
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#define WINDOW_FLAGS SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL
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#define LINE_WIDTH 2.0f
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#define LINE_WIDTH 2.0f
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struct State
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struct State
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