The Update(TM), Part 1
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
#include "COMMON.h"
|
||||
|
||||
#define SHADER_INFO_LOG_MAX 0xFF
|
||||
#define SHADER_INIT_ERROR "Failed to initialize shader {}:\n{}"
|
||||
|
||||
bool shader_init(GLuint* self, const std::string& vertex, const std::string& fragment);
|
||||
void shader_free(GLuint* self);
|
Reference in New Issue
Block a user