The Update(TM), Part 1
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@@ -2,6 +2,10 @@
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#include "COMMON.h"
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#define TEXTURE_CHANNELS 4
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#define TEXTURE_INIT_INFO "Initialized texture from file: {}"
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#define TEXTURE_INIT_ERROR "Failed to initialize texture from file: {}"
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struct Texture
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{
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GLuint id = 0;
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