247 lines
6.6 KiB
C++
247 lines
6.6 KiB
C++
#include "loader.h"
|
|
|
|
#include <cstdint>
|
|
|
|
#include <imgui/backends/imgui_impl_opengl3.h>
|
|
#include <imgui/backends/imgui_impl_sdl3.h>
|
|
|
|
#include <SDL3_mixer/SDL_mixer.h>
|
|
|
|
#include "filesystem_.h"
|
|
#include "log.h"
|
|
|
|
#include "socket.h"
|
|
|
|
using namespace anm2ed::types;
|
|
using namespace anm2ed::util;
|
|
|
|
namespace anm2ed
|
|
{
|
|
constexpr auto SOCKET_ADDRESS = "127.0.0.1";
|
|
constexpr auto SOCKET_PORT = 11414;
|
|
|
|
namespace
|
|
{
|
|
bool socket_paths_send(Socket& socket, const std::vector<std::string>& paths)
|
|
{
|
|
uint32_t count = htonl(static_cast<uint32_t>(paths.size()));
|
|
if (!socket.send(&count, sizeof(count))) return false;
|
|
|
|
for (const auto& path : paths)
|
|
{
|
|
uint32_t length = htonl(static_cast<uint32_t>(path.size()));
|
|
if (!socket.send(&length, sizeof(length))) return false;
|
|
if (!path.empty() && !socket.send(path.data(), path.size())) return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
std::vector<std::string> socket_paths_receive(Socket& socket)
|
|
{
|
|
uint32_t count{};
|
|
if (!socket.receive(&count, sizeof(count))) return {};
|
|
count = ntohl(count);
|
|
|
|
std::vector<std::string> paths;
|
|
paths.reserve(count);
|
|
|
|
for (uint32_t i = 0; i < count; ++i)
|
|
{
|
|
uint32_t length{};
|
|
if (!socket.receive(&length, sizeof(length))) return {};
|
|
length = ntohl(length);
|
|
|
|
std::string path(length, '\0');
|
|
if (length > 0 && !socket.receive(path.data(), length)) return {};
|
|
paths.emplace_back(std::move(path));
|
|
}
|
|
|
|
return paths;
|
|
}
|
|
}
|
|
|
|
std::string Loader::settings_path() { return filesystem::path_preferences_get() + "settings.ini"; }
|
|
|
|
Loader::Loader(int argc, const char** argv)
|
|
{
|
|
for (int i = 1; i < argc; i++)
|
|
arguments.emplace_back(argv[i]);
|
|
|
|
Socket testSocket;
|
|
if (!testSocket.open(SERVER))
|
|
logger.warning(std::format("Failed to open socket; single instancing will not work."));
|
|
|
|
bool isPrimaryInstance = false;
|
|
|
|
if (testSocket.bind({SOCKET_ADDRESS, SOCKET_PORT}))
|
|
{
|
|
socket = std::move(testSocket);
|
|
|
|
if (!socket.listen())
|
|
logger.warning("Could not listen on socket; single instancing disabled.");
|
|
else
|
|
{
|
|
isPrimaryInstance = true;
|
|
isSocketThread = true;
|
|
logger.info(std::format("Opened socket at {}:{}", SOCKET_ADDRESS, SOCKET_PORT));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logger.info(std::format("Existing instance of program exists; passing arguments..."));
|
|
Socket clientSocket;
|
|
if (!clientSocket.open(CLIENT))
|
|
logger.warning("Could not open client socket to forward arguments.");
|
|
else if (!clientSocket.connect({SOCKET_ADDRESS, SOCKET_PORT}))
|
|
logger.warning("Could not connect to existing instance.");
|
|
else if (!socket_paths_send(clientSocket, arguments))
|
|
logger.warning("Failed to transfer arguments to existing instance.");
|
|
else
|
|
logger.info("Sent arguments to existing instance. Exiting.");
|
|
|
|
if (!isPrimaryInstance)
|
|
{
|
|
isError = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
settings = Settings(settings_path());
|
|
|
|
if (!SDL_Init(SDL_INIT_VIDEO))
|
|
{
|
|
logger.fatal(std::format("Could not initialize SDL! {}", SDL_GetError()));
|
|
isError = true;
|
|
return;
|
|
}
|
|
|
|
logger.info("Initialized SDL");
|
|
|
|
if (!MIX_Init())
|
|
logger.warning(std::format("Could not initialize SDL_mixer! {}", SDL_GetError()));
|
|
else
|
|
logger.info("Initialized SDL_mixer");
|
|
|
|
window = SDL_CreateWindow("Anm2Ed", settings.windowSize.x, settings.windowSize.y,
|
|
SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL | SDL_WINDOW_HIGH_PIXEL_DENSITY);
|
|
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
|
|
|
glContext = SDL_GL_CreateContext(window);
|
|
|
|
if (!glContext)
|
|
{
|
|
logger.fatal(std::format("Could not initialize OpenGL context! {}", SDL_GetError()));
|
|
isError = true;
|
|
return;
|
|
}
|
|
|
|
if (!gladLoadGLLoader((GLADloadproc)(SDL_GL_GetProcAddress)))
|
|
{
|
|
logger.fatal(std::format("Could not initialize OpenGL!"));
|
|
isError = true;
|
|
return;
|
|
}
|
|
|
|
logger.info(std::format("Initialized OpenGL {}", (const char*)glGetString(GL_VERSION)));
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glLineWidth(2.0f);
|
|
glDisable(GL_MULTISAMPLE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_LINE_SMOOTH);
|
|
glClearColor(color::BLACK.r, color::BLACK.g, color::BLACK.b, color::BLACK.a);
|
|
|
|
IMGUI_CHECKVERSION();
|
|
if (!ImGui::CreateContext())
|
|
{
|
|
logger.fatal("Could not initialize Dear ImGui!");
|
|
isError = true;
|
|
return;
|
|
}
|
|
|
|
logger.info("Initialized Dear ImGui");
|
|
|
|
ImGui::StyleColorsDark();
|
|
|
|
ImGui_ImplSDL3_InitForOpenGL(window, glContext);
|
|
ImGui_ImplOpenGL3_Init("#version 330");
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
io.IniFilename = nullptr;
|
|
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
|
|
io.ConfigWindowsMoveFromTitleBarOnly = true;
|
|
|
|
ImGui::LoadIniSettingsFromDisk(settings_path().c_str());
|
|
|
|
if (isSocketThread)
|
|
{
|
|
isSocketRunning = true;
|
|
socketThread = std::thread(
|
|
[this]()
|
|
{
|
|
while (isSocketRunning)
|
|
{
|
|
auto client = socket.accept();
|
|
if (!client.is_valid())
|
|
{
|
|
if (!isSocketRunning) break;
|
|
continue;
|
|
}
|
|
|
|
auto paths = socket_paths_receive(client);
|
|
for (auto& path : paths)
|
|
{
|
|
if (path.empty()) continue;
|
|
SDL_Event event{};
|
|
event.type = SDL_EVENT_DROP_FILE;
|
|
event.drop.data = SDL_strdup(path.c_str());
|
|
event.drop.windowID = window ? SDL_GetWindowID(window) : 0;
|
|
SDL_PushEvent(&event);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
Loader::~Loader()
|
|
{
|
|
if (isSocketThread)
|
|
{
|
|
isSocketRunning = false;
|
|
|
|
if (socket.is_valid())
|
|
{
|
|
Socket wakeSocket;
|
|
if (wakeSocket.open(CLIENT) && wakeSocket.connect({SOCKET_ADDRESS, SOCKET_PORT}))
|
|
socket_paths_send(wakeSocket, {});
|
|
}
|
|
|
|
socket.close();
|
|
if (socketThread.joinable()) socketThread.join();
|
|
}
|
|
|
|
if (ImGui::GetCurrentContext())
|
|
{
|
|
settings.save(settings_path(), ImGui::SaveIniSettingsToMemory(nullptr));
|
|
|
|
ImGui_ImplSDL3_Shutdown();
|
|
ImGui_ImplOpenGL3_Shutdown();
|
|
ImGui::DestroyContext();
|
|
}
|
|
|
|
MIX_Quit();
|
|
|
|
if (SDL_WasInit(0))
|
|
{
|
|
SDL_GL_DestroyContext(glContext);
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
}
|
|
}
|
|
}
|