Files
anm2ed/src/resources.h
2025-06-27 16:32:08 -04:00

17 lines
315 B
C++

#pragma once
#include "RESOURCES.h"
#include "texture.h"
#include "shader.h"
struct Resources
{
GLuint shaders[SHADER_COUNT];
Texture atlas;
std::map<s32, Texture> textures;
};
void resources_init(Resources* self);
void resources_free(Resources* self);
void resources_textures_free(Resources* self);