Files
anm2ed/src/resource/audio_stream.hpp
T

27 lines
600 B
C++

#pragma once
#include <SDL3_mixer/SDL_mixer.h>
#include <vector>
namespace anm2ed
{
class AudioStream
{
static void callback(void*, MIX_Mixer*, const SDL_AudioSpec*, float*, int);
public:
std::vector<float> stream{};
SDL_AudioSpec spec{};
int callbackSamples{};
Uint64 captureStartCounter{};
Uint64 firstCallbackCounter{};
bool isFirstCallbackCaptured{};
AudioStream(MIX_Mixer*);
void capture_begin(MIX_Mixer*);
void capture_end(MIX_Mixer*);
double callback_latency_seconds_get() const;
double capture_start_delay_seconds_get() const;
};
}