Files
anm2ed/src/tool.h
2025-11-03 00:16:05 -05:00

81 lines
3.0 KiB
C++

#pragma once
#include "icon.h"
#include "settings.h"
namespace anm2ed::tool
{
enum Type
{
PAN,
MOVE,
ROTATE,
SCALE,
CROP,
DRAW,
ERASE,
COLOR_PICKER,
UNDO,
REDO,
COLOR,
COUNT
};
enum AreaType
{
ANIMATION_PREVIEW,
SPRITESHEET_EDITOR,
ALL
};
struct Info
{
ImGuiMouseCursor cursor{ImGuiMouseCursor_None};
resource::icon::Type icon{};
ShortcutType shortcut{};
AreaType areaType;
const char* label{};
const char* tooltip{};
};
constexpr Info INFO[] = {
{ImGuiMouseCursor_Hand, resource::icon::PAN, SHORTCUT_PAN, ALL, "##Pan",
"Use the pan tool.\nWill shift the view as the cursor is dragged.\nYou can also use the middle mouse button to "
"pan at any time."},
{ImGuiMouseCursor_ResizeAll, resource::icon::MOVE, SHORTCUT_MOVE, ALL, "##Move",
"Use the move tool.\nAnimation Preview: Will move the position of the frame."
"\nSpritesheet Editor: Will move the pivot, and holding right click will use the Crop functionality instead."
"\nUse mouse or directional keys to change the value."},
{ImGuiMouseCursor_Arrow, resource::icon::ROTATE, SHORTCUT_ROTATE, ANIMATION_PREVIEW, "##Rotate",
"Use the rotate tool.\nWill rotate the selected item as the cursor is dragged, or directional keys are "
"pressed.\n(Animation Preview only.)"},
{ImGuiMouseCursor_ResizeNESW, resource::icon::SCALE, SHORTCUT_SCALE, ANIMATION_PREVIEW, "##Scale",
"Use the scale tool.\nWill scale the selected item as the cursor is dragged, or directional keys are "
"pressed.\n(Animation Preview only.)"},
{ImGuiMouseCursor_Arrow, resource::icon::CROP, SHORTCUT_CROP, SPRITESHEET_EDITOR, "##Crop",
"Use the crop tool.\nWill produce a crop rectangle based on how the cursor is dragged, or directional keys are "
"pressed.\nHold CTRL with arrow keys to change position."
"\nHolding right click will use the Move tool's functionality."
"\n(Spritesheet Editor only.)"},
{ImGuiMouseCursor_Arrow, resource::icon::DRAW, SHORTCUT_DRAW, SPRITESHEET_EDITOR, "##Draw",
"Draws pixels onto the selected spritesheet, with the current color.\n(Spritesheet Editor only.)"},
{ImGuiMouseCursor_Arrow, resource::icon::ERASE, SHORTCUT_ERASE, SPRITESHEET_EDITOR, "##Erase",
"Erases pixels from the selected spritesheet.\n(Spritesheet Editor only.)"},
{ImGuiMouseCursor_Arrow, resource::icon::COLOR_PICKER, SHORTCUT_COLOR_PICKER, SPRITESHEET_EDITOR,
"##Color Picker", "Selects a color from the canvas.\n(Spritesheet Editor only.)"},
{ImGuiMouseCursor_None, resource::icon::UNDO, SHORTCUT_UNDO, ALL, "##Undo", "Undoes the last action."},
{ImGuiMouseCursor_None, resource::icon::REDO, SHORTCUT_REDO, ALL, "##Redo", "Redoes the last action."},
{ImGuiMouseCursor_None, resource::icon::NONE, SHORTCUT_COLOR, ALL, "##Color",
"Selects the color to be used for drawing.\n(Spritesheet Editor only.)"},
};
}