Files
anm2ed/CMakeLists.txt

90 lines
2.6 KiB
CMake

cmake_minimum_required(VERSION 3.15)
project(anm2ed CXX)
# Optional: auto-pick up vcpkg toolchain on Windows
if(WIN32 AND DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
endif()
find_package(OpenGL REQUIRED)
# Export compile_commands.json (for clangd, etc.)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if(CMAKE_EXPORT_COMPILE_COMMANDS)
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink
${CMAKE_BINARY_DIR}/compile_commands.json
${CMAKE_SOURCE_DIR}/compile_commands.json
)
endif()
set(GLAD_SRC ${CMAKE_CURRENT_SOURCE_DIR}/include/glad/glad.cpp)
set(IMGUI_SRC
external/imgui/imgui.cpp
external/imgui/imgui_draw.cpp
external/imgui/imgui_widgets.cpp
external/imgui/imgui_tables.cpp
external/imgui/backends/imgui_impl_sdl3.cpp
external/imgui/backends/imgui_impl_opengl3.cpp
)
set(TINYXML2_SRC external/tinyxml2/tinyxml2.cpp)
file(GLOB PROJECT_SRC CONFIGURE_DEPENDS
src/*.cpp
src/*.h
)
add_executable(${PROJECT_NAME}
${GLAD_SRC}
${IMGUI_SRC}
${TINYXML2_SRC}
${PROJECT_SRC}
)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
set(SDL_STATIC ON CACHE BOOL "" FORCE)
add_subdirectory(external/SDL EXCLUDE_FROM_ALL)
if(WIN32)
enable_language(RC)
target_sources(${PROJECT_NAME} PRIVATE Icon.rc)
set_target_properties(${PROJECT_NAME} PROPERTIES WIN32_EXECUTABLE TRUE)
set_property(TARGET ${PROJECT_NAME} PROPERTY
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
target_compile_options(${PROJECT_NAME} PRIVATE /EHsc)
target_link_options(${PROJECT_NAME} PRIVATE /STACK:0xffffff)
else()
target_compile_options(${PROJECT_NAME} PRIVATE
-O2 -Wall -Wextra -pedantic -fmax-errors=1
)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
target_compile_definitions(${PROJECT_NAME} PRIVATE DEBUG)
target_compile_options(${PROJECT_NAME} PRIVATE -g)
endif()
target_link_libraries(${PROJECT_NAME} PRIVATE m)
endif()
target_compile_definitions(${PROJECT_NAME} PRIVATE IMGUI_DISABLE_OBSOLETE_FUNCTIONS IMGUI_DEBUG_PARANOID IMGUI_ENABLE_DOCKING)
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
target_include_directories(${PROJECT_NAME} PRIVATE
external
external/imgui
external/glm
external/tinyxml2
include
include/glad
src
)
target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL SDL3::SDL3-static)
message(STATUS "System: ${CMAKE_SYSTEM_NAME}")
message(STATUS "Project: ${PROJECT_NAME}")
message(STATUS "Build: ${CMAKE_BUILD_TYPE}")