Files
anm2ed/src/imgui/window/timeline.hpp
T
2026-05-22 11:13:39 -04:00

88 lines
2.3 KiB
C++

#pragma once
#include <set>
#include <string>
#include <vector>
#include "clipboard.hpp"
#include "manager.hpp"
#include "popup/item_properties.hpp"
#include "resources.hpp"
#include "settings.hpp"
#include "strings.hpp"
#include "util/imgui/popup.hpp"
namespace anm2ed::imgui
{
struct TimelineRowReference
{
int documentIndex{-1};
int animationIndex{-1};
int type{NONE};
int id{-1};
int index{-1};
bool isGroup{};
auto operator<=>(const TimelineRowReference&) const = default;
};
struct FrameMoveDrag
{
int type{NONE};
int itemID{-1};
int animationIndex{-1};
int frameIndex{-1};
int duration{1};
std::vector<int> indices{};
std::vector<Reference> references{};
bool isActive{};
};
class Timeline
{
bool isDragging{};
bool isWindowHovered{};
bool isHorizontalScroll{};
popup::ItemProperties itemProperties{};
PopupHelper bakePopup{PopupHelper(LABEL_TIMELINE_BAKE_POPUP, POPUP_SMALL_NO_HEIGHT)};
int hoveredTime{};
bool isFrameBoxPending{};
bool isFrameBoxSelecting{};
bool isFrameBoxAdditive{};
ImVec2 frameBoxStart{};
ImVec2 frameBoxEnd{};
std::set<Reference> frameBoxSelection{};
TimelineRowReference rowSelectionAnchor{};
bool isRowSelectionAnchorSet{};
PopupHelper groupPropertiesPopup{PopupHelper(LABEL_GROUP_PROPERTIES, POPUP_SMALL_NO_HEIGHT)};
std::string groupName{};
int groupAnimationIndex{-1};
int groupType{NONE};
int groupId{-1};
Reference draggedFrameReference{};
bool isDraggedFrameActive{};
int draggedFrameType{};
int draggedFrameIndex{-1};
int draggedFrameStart{-1};
int draggedFrameStartDuration{-1};
float draggedFrameStartMouseX{};
float draggedFrameWidth{};
bool isDraggedFrameSnapshot{};
bool frameFocusRequested{};
int frameFocusIndex{-1};
FrameMoveDrag frameMoveDrag{};
std::vector<int> frameSelectionSnapshot{};
std::vector<int> frameSelectionLocked{};
bool isFrameSelectionLocked{};
Reference frameSelectionSnapshotReference{};
Reference frameSelectionAnchor{};
bool isFrameSelectionAnchorSet{};
std::vector<TimelineRowReference> rowDragReferences{};
glm::vec2 scroll{};
ImGuiStyle style{};
public:
void update(Manager&, Settings&, Resources&, Clipboard&);
};
}