54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#pragma once
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#include <vector>
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#include "clipboard.hpp"
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#include "manager.hpp"
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#include "popup/item_properties.hpp"
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#include "resources.hpp"
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#include "settings.hpp"
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#include "strings.hpp"
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namespace anm2ed::imgui
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{
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struct FrameMoveDrag
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{
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anm2::Type type{anm2::NONE};
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int itemID{-1};
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int animationIndex{-1};
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int frameIndex{-1};
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int duration{1};
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std::vector<int> indices{};
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bool isActive{};
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};
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class Timeline
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{
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bool isDragging{};
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bool isWindowHovered{};
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bool isHorizontalScroll{};
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popup::ItemProperties itemProperties{};
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PopupHelper bakePopup{PopupHelper(LABEL_TIMELINE_BAKE_POPUP, POPUP_SMALL_NO_HEIGHT)};
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int hoveredTime{};
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anm2::Frame* draggedFrame{};
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anm2::Type draggedFrameType{};
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int draggedFrameIndex{-1};
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int draggedFrameStart{-1};
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int draggedFrameStartDuration{-1};
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bool isDraggedFrameSnapshot{};
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bool frameFocusRequested{};
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int frameFocusIndex{-1};
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FrameMoveDrag frameMoveDrag{};
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std::vector<int> frameSelectionSnapshot{};
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std::vector<int> frameSelectionLocked{};
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bool isFrameSelectionLocked{};
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anm2::Reference frameSelectionSnapshotReference{};
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glm::vec2 scroll{};
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ImDrawList* pickerLineDrawList{};
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ImGuiStyle style{};
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public:
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void update(Manager&, Settings&, Resources&, Clipboard&);
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};
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}
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