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anm2ed/src/imgui/window/timeline.hpp
T

54 lines
1.3 KiB
C++

#pragma once
#include <vector>
#include "clipboard.hpp"
#include "manager.hpp"
#include "popup/item_properties.hpp"
#include "resources.hpp"
#include "settings.hpp"
#include "strings.hpp"
namespace anm2ed::imgui
{
struct FrameMoveDrag
{
anm2::Type type{anm2::NONE};
int itemID{-1};
int animationIndex{-1};
int frameIndex{-1};
int duration{1};
std::vector<int> indices{};
bool isActive{};
};
class Timeline
{
bool isDragging{};
bool isWindowHovered{};
bool isHorizontalScroll{};
popup::ItemProperties itemProperties{};
PopupHelper bakePopup{PopupHelper(LABEL_TIMELINE_BAKE_POPUP, POPUP_SMALL_NO_HEIGHT)};
int hoveredTime{};
anm2::Frame* draggedFrame{};
anm2::Type draggedFrameType{};
int draggedFrameIndex{-1};
int draggedFrameStart{-1};
int draggedFrameStartDuration{-1};
bool isDraggedFrameSnapshot{};
bool frameFocusRequested{};
int frameFocusIndex{-1};
FrameMoveDrag frameMoveDrag{};
std::vector<int> frameSelectionSnapshot{};
std::vector<int> frameSelectionLocked{};
bool isFrameSelectionLocked{};
anm2::Reference frameSelectionSnapshotReference{};
glm::vec2 scroll{};
ImDrawList* pickerLineDrawList{};
ImGuiStyle style{};
public:
void update(Manager&, Settings&, Resources&, Clipboard&);
};
}