Files
anm2ed/src/shader.h
2025-06-19 05:29:06 -04:00

15 lines
247 B
C

#pragma once
#include "COMMON.h"
#define SHADER_BUFFER_MAX 2048
struct Shader
{
GLuint handle = 0;
};
bool shader_init(Shader* self, const char* vertex, const char* fragment);
void shader_free(Shader* self);
void shader_use(Shader* self);