Files
anm2ed/src/shader.h
2025-06-21 21:36:32 -04:00

8 lines
172 B
C

#pragma once
#include "COMMON.h"
#define SHADER_BUFFER_MAX 2048
bool shader_init(GLuint* self, const char* vertex, const char* fragment);
void shader_free(GLuint* self);