Files
anm2ed/src/dialog.cpp

77 lines
1.9 KiB
C++

#include "dialog.h"
static void _dialog_callback(void* userdata, const char* const* filelist, s32 filter)
{
Dialog* self;
self = (Dialog*)userdata;
if (filelist && filelist[0] && strlen(filelist[0]) > 0)
{
self->path = filelist[0];
self->isSelected = true;
self->selectedFilter = filter;
}
else
{
self->isSelected = false;
self->selectedFilter = INDEX_NONE;
}
}
void dialog_init(Dialog* self, SDL_Window* window)
{
self->window = window;
}
void dialog_anm2_open(Dialog* self)
{
SDL_ShowOpenFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_ANM2, 1, nullptr, false);
self->type = DIALOG_ANM2_OPEN;
}
void dialog_anm2_save(Dialog* self)
{
SDL_ShowSaveFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_ANM2, 1, nullptr);
self->type = DIALOG_ANM2_SAVE;
}
void dialog_spritesheet_add(Dialog* self)
{
SDL_ShowOpenFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_PNG, 1, nullptr, false);
self->type = DIALOG_SPRITESHEET_ADD;
}
void dialog_spritesheet_replace(Dialog* self, s32 id)
{
SDL_ShowOpenFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_PNG, 1, nullptr, false);
self->replaceID = id;
self->type = DIALOG_SPRITESHEET_REPLACE;
}
void dialog_render_path_set(Dialog* self)
{
SDL_ShowSaveFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_RENDER, 2, nullptr);
self->type = DIALOG_RENDER_PATH_SET;
}
void dialog_render_directory_set(Dialog* self)
{
SDL_ShowOpenFolderDialog(_dialog_callback, self, self->window, nullptr, false);
self->type = DIALOG_RENDER_DIRECTORY_SET;
}
void dialog_ffmpeg_path_set(Dialog* self)
{
SDL_ShowOpenFileDialog(_dialog_callback, self, self->window, DIALOG_FILE_FILTER_FFMPEG, 1, nullptr, false);
self->type = DIALOG_FFMPEG_PATH_SET;
}
void
dialog_reset(Dialog* self)
{
self->replaceID = ID_NONE;
self->type = DIALOG_NONE;
self->path.clear();
self->isSelected = false;
}