Files
anm2ed/src/settings.h

277 lines
23 KiB
C++

#pragma once
#include <string>
#include <glm/glm.hpp>
#include "anm2/anm2_type.h"
#include "render.h"
#include "types.h"
namespace anm2ed
{
#ifdef _WIN32
constexpr auto FFMPEG_PATH_DEFAULT = "C:\\ffmpeg\\bin\\ffmpeg.exe";
#else
constexpr auto FFMPEG_PATH_DEFAULT = "/usr/bin/ffmpeg";
#endif
#define SETTINGS_TYPES \
X(INT, int) \
X(BOOL, bool) \
X(FLOAT, float) \
X(STRING, std::string) \
X(IVEC2, glm::ivec2) \
X(IVEC2_WH, glm::ivec2) \
X(VEC2, glm::vec2) \
X(VEC2_WH, glm::vec2) \
X(VEC3, glm::vec3) \
X(VEC4, glm::vec4)
enum Type
{
#define X(name, type) name,
SETTINGS_TYPES
#undef X
};
#define X(name, type) using TYPE_##name = type;
SETTINGS_TYPES
#undef X
#define SETTINGS_MEMBERS \
/* Symbol / Name / String / Type / Default */ \
X(WINDOW_SIZE, windowSize, "Window Size", IVEC2_WH, {1600, 900}) \
X(IS_VSYNC, isVsync, "Vsync", BOOL, true) \
X(UI_SCALE, uiScale, "UI Scale", FLOAT, 1.0f) \
X(THEME, theme, "Theme", INT, types::theme::DARK) \
\
X(FILE_IS_AUTOSAVE, fileIsAutosave, "Autosave", BOOL, true) \
X(FILE_AUTOSAVE_TIME, fileAutosaveTime, "Autosave Time", INT, 1) \
X(FILE_IS_WARN_OVERWRITE, fileIsWarnOverwrite, "Warn on Overwrite", BOOL, true) \
X(FILE_SNAPSHOT_STACK_SIZE, fileSnapshotStackSize, "Snapshot Stack Size", INT, 50) \
\
X(KEYBOARD_REPEAT_DELAY, keyboardRepeatDelay, "Repeat Delay", FLOAT, 0.300f) \
X(KEYBOARD_REPEAT_RATE, keyboardRepeatRate, "Repeat Rate", FLOAT, 0.050f) \
\
X(INPUT_ZOOM_STEP, inputZoomStep, "Zoom Step", FLOAT, 50.0f) \
X(INPUT_IS_MOVE_TOOL_SNAP_TO_MOUSE, inputIsMoveToolSnapToMouse, "Move Tool: Snap to Mouse", BOOL, false) \
\
X(PLAYBACK_IS_LOOP, playbackIsLoop, "Loop", BOOL, true) \
X(PLAYBACK_IS_CLAMP, playbackIsClamp, "Clamp", BOOL, true) \
\
X(CHANGE_IS_CROP, changeIsCrop, "##Is Crop", BOOL, false) \
X(CHANGE_IS_SIZE, changeIsSize, "##Is Size", BOOL, false) \
X(CHANGE_IS_POSITION, changeIsPosition, "##Is Position", BOOL, false) \
X(CHANGE_IS_PIVOT, changeIsPivot, "##Is Pivot", BOOL, false) \
X(CHANGE_IS_SCALE, changeIsScale, "##Is Scale", BOOL, false) \
X(CHANGE_IS_ROTATION, changeIsRotation, "##Is Rotation", BOOL, false) \
X(CHANGE_IS_DELAY, changeIsDelay, "##Is Delay", BOOL, false) \
X(CHANGE_IS_TINT, changeIsTint, "##Is Tint", BOOL, false) \
X(CHANGE_IS_COLOR_OFFSET, changeIsColorOffset, "##Is Color Offset", BOOL, false) \
X(CHANGE_IS_VISIBLE_SET, changeIsVisibleSet, "##Is Visible", BOOL, false) \
X(CHANGE_IS_INTERPOLATED_SET, changeIsInterpolatedSet, "##Is Interpolated", BOOL, false) \
X(CHANGE_CROP, changeCrop, "Crop", VEC2, {}) \
X(CHANGE_SIZE, changeSize, "Size", VEC2, {}) \
X(CHANGE_POSITION, changePosition, "Position", VEC2, {}) \
X(CHANGE_PIVOT, changePivot, "Pivot", VEC2, {}) \
X(CHANGE_SCALE, changeScale, "Scale", VEC2, {}) \
X(CHANGE_ROTATION, changeRotation, "Rotation", FLOAT, 0.0f) \
X(CHANGE_DELAY, changeDelay, "Delay", INT, 0) \
X(CHANGE_TINT, changeTint, "Tint", VEC4, {}) \
X(CHANGE_COLOR_OFFSET, changeColorOffset, "Color Offset", VEC3, {}) \
X(CHANGE_IS_VISIBLE, changeIsVisible, "Visible", BOOL, false) \
X(CHANGE_IS_INTERPOLATED, changeIsInterpolated, "Interpolated", BOOL, false) \
X(CHANGE_NUMBER_FRAMES, changeNumberFrames, "Frame Count", INT, 1) \
X(CHANGE_IS_FROM_SELECTED_FRAME, changeIsFromSelectedFrame, "From Selected Frame", BOOL, false) \
\
X(SCALE_VALUE, scaleValue, "Scale", FLOAT, 1.0f) \
\
X(PREVIEW_IS_AXES, previewIsAxes, "Axes", BOOL, true) \
X(PREVIEW_IS_GRID, previewIsGrid, "Grid", BOOL, true) \
X(PREVIEW_IS_ROOT_TRANSFORM, previewIsRootTransform, "Root Transform", BOOL, true) \
X(PREVIEW_IS_PIVOTS, previewIsPivots, "Pivots", BOOL, false) \
X(PREVIEW_IS_BORDER, previewIsBorder, "Border", BOOL, false) \
X(PREVIEW_IS_ALT_ICONS, previewIsAltIcons, "Alt Icons", BOOL, false) \
X(PREVIEW_OVERLAY_TRANSPARENCY, previewOverlayTransparency, "Alpha", FLOAT, 255) \
X(PREVIEW_START_ZOOM, previewStartZoom, "Start Zoom", FLOAT, 200.0f) \
X(PREVIEW_GRID_SIZE, previewGridSize, "Size", IVEC2, {32, 32}) \
X(PREVIEW_GRID_OFFSET, previewGridOffset, "Offset", IVEC2, {}) \
X(PREVIEW_GRID_COLOR, previewGridColor, "Color", VEC4, {1.0f, 1.0f, 1.0f, 0.125f}) \
X(PREVIEW_AXES_COLOR, previewAxesColor, "Color", VEC4, {1.0f, 1.0f, 1.0f, 0.125f}) \
X(PREVIEW_BACKGROUND_COLOR, previewBackgroundColor, "Background Color", VEC3, {0.113f, 0.184f, 0.286f}) \
\
X(PROPERTIES_IS_ROUND, propertiesIsRound, "Round", BOOL, false) \
\
X(GENERATE_START_POSITION, generateStartPosition, "Start Position", IVEC2, {}) \
X(GENERATE_SIZE, generateSize, "Size", IVEC2, {64, 64}) \
X(GENERATE_PIVOT, generatePivot, "Pivot", IVEC2, {32, 32}) \
X(GENERATE_ROWS, generateRows, "Rows", INT, 4) \
X(GENERATE_COLUMNS, generateColumns, "Columns", INT, 4) \
X(GENERATE_COUNT, generateCount, "Count", INT, 16) \
X(GENERATE_DELAY, generateDelay, "Delay", INT, 1) \
X(GENERATE_ZOOM, generateZoom, "Zoom", FLOAT, 100.0f) \
\
X(EDITOR_IS_GRID, editorIsGrid, "Grid", BOOL, true) \
X(EDITOR_IS_GRID_SNAP, editorIsGridSnap, "Snap", BOOL, true) \
X(EDITOR_IS_BORDER, editorIsBorder, "Border", BOOL, true) \
X(EDITOR_IS_TRANSPARENT, editorIsTransparent, "Transparent", BOOL, true) \
X(EDITOR_START_ZOOM, editorStartZoom, "Zoom", FLOAT, 200.0f) \
X(EDITOR_SIZE, editorSize, "Size", IVEC2_WH, {1200, 600}) \
X(EDITOR_GRID_SIZE, editorGridSize, "Grid Size", IVEC2, {32, 32}) \
X(EDITOR_GRID_OFFSET, editorGridOffset, "Offset", IVEC2, {32, 32}) \
X(EDITOR_GRID_COLOR, editorGridColor, "Color", VEC4, {1.0, 1.0, 1.0, 0.125}) \
X(EDITOR_BACKGROUND_COLOR, editorBackgroundColor, "Background Color", VEC3, {0.113, 0.184, 0.286}) \
\
X(MERGE_TYPE, mergeType, "Type", INT, 0) \
X(MERGE_IS_DELETE_ANIMATIONS_AFTER, mergeIsDeleteAnimationsAfter, "Delete Animations After", BOOL, false) \
\
X(BAKE_INTERVAL, bakeInterval, "Interval", INT, 1) \
X(BAKE_IS_ROUND_SCALE, bakeIsRoundScale, "Round Scale", BOOL, true) \
X(BAKE_IS_ROUND_ROTATION, bakeIsRoundRotation, "Round Rotation", BOOL, true) \
\
X(TIMELINE_ADD_ITEM_TYPE, timelineAddItemType, "Add Item Type", INT, anm2::LAYER) \
X(TIMELINE_ADD_ITEM_LOCALITY, timelineAddItemLocale, "Add Item Locale", INT, types::locale::GLOBAL) \
X(TIMELINE_ADD_ITEM_SOURCE, timelineAddItemSource, "Add Item Source", INT, types::source::NEW) \
X(TIMELINE_IS_SHOW_UNUSED, timelineIsShowUnused, "##Show Unused", BOOL, true) \
X(TIMELINE_IS_ONLY_SHOW_LAYERS, timelineIsOnlyShowLayers, "##Only Show Layers", BOOL, false) \
X(TIMELINE_IS_SOUND, timelineIsSound, "Sound", BOOL, true) \
\
X(ONIONSKIN_IS_ENABLED, onionskinIsEnabled, "Enabled", BOOL, false) \
X(ONIONSKIN_BEFORE_COUNT, onionskinBeforeCount, "Frames", INT, 0) \
X(ONIONSKIN_AFTER_COUNT, onionskinAfterCount, "Frames", INT, 0) \
X(ONIONSKIN_BEFORE_COLOR, onionskinBeforeColor, "Color", VEC3, types::color::RED) \
X(ONIONSKIN_AFTER_COLOR, onionskinAfterColor, "Color", VEC3, types::color::BLUE) \
\
X(TOOL, tool, "##Tool", INT, 0) \
X(TOOL_COLOR, toolColor, "##Color", VEC4, {1.0, 1.0, 1.0, 1.0}) \
\
X(RENDER_TYPE, renderType, "Output", INT, render::GIF) \
X(RENDER_PATH, renderPath, "Path", STRING, "./output.gif") \
X(RENDER_ROWS, renderRows, "Rows", INT, 0) \
X(RENDER_COLUMNS, renderColumns, "Columns", INT, 0) \
X(RENDER_FORMAT, renderFormat, "Format", STRING, "{}.png") \
X(RENDER_IS_RAW_ANIMATION, renderIsRawAnimation, "Raw Animation", BOOL, true) \
X(RENDER_SCALE, renderScale, "Scale", FLOAT, 1.0f) \
X(RENDER_FFMPEG_PATH, renderFFmpegPath, "FFmpeg Path", STRING, FFMPEG_PATH_DEFAULT)
#define SETTINGS_SHORTCUTS \
/* Symbol / Name / String / Type / Default */ \
/* File */ \
X(SHORTCUT_NEW, shortcutNew, "New", STRING, "Ctrl+N") \
X(SHORTCUT_OPEN, shortcutOpen, "Open", STRING, "Ctrl+O") \
X(SHORTCUT_CLOSE, shortcutClose, "Close", STRING, "Ctrl+W") \
X(SHORTCUT_SAVE, shortcutSave, "Save", STRING, "Ctrl+S") \
X(SHORTCUT_SAVE_AS, shortcutSaveAs, "Save As", STRING, "Ctrl+Shift+S") \
X(SHORTCUT_EXIT, shortcutExit, "Exit", STRING, "Alt+F4") \
/* Edit */ \
X(SHORTCUT_UNDO, shortcutUndo, "Undo", STRING, "Ctrl+Z") \
X(SHORTCUT_REDO, shortcutRedo, "Redo", STRING, "Ctrl+Shift+Z") \
X(SHORTCUT_CUT, shortcutCut, "Cut", STRING, "Ctrl+X") \
X(SHORTCUT_COPY, shortcutCopy, "Copy", STRING, "Ctrl+C") \
X(SHORTCUT_PASTE, shortcutPaste, "Paste", STRING, "Ctrl+V") \
X(SHORTCUT_DUPLICATE, shortcutDuplicate, "Duplicate", STRING, "Ctrl+J") \
X(SHORTCUT_ADD, shortcutAdd, "Add", STRING, "Insert") \
X(SHORTCUT_REMOVE, shortcutRemove, "Remove", STRING, "Delete") \
X(SHORTCUT_DEFAULT, shortcutDefault, "Default", STRING, "Home") \
X(SHORTCUT_MERGE, shortcutMerge, "Merge", STRING, "Ctrl+E") \
/* Tools */ \
X(SHORTCUT_PAN, shortcutPan, "Pan", STRING, "P") \
X(SHORTCUT_MOVE, shortcutMove, "Move", STRING, "V") \
X(SHORTCUT_ROTATE, shortcutRotate, "Rotate", STRING, "R") \
X(SHORTCUT_SCALE, shortcutScale, "Scale", STRING, "S") \
X(SHORTCUT_CROP, shortcutCrop, "Crop", STRING, "C") \
X(SHORTCUT_DRAW, shortcutDraw, "Draw", STRING, "B") \
X(SHORTCUT_ERASE, shortcutErase, "Erase", STRING, "E") \
X(SHORTCUT_COLOR_PICKER, shortcutColorPicker, "Color Picker", STRING, "I") \
X(SHORTCUT_COLOR, shortcutColor, "Color", STRING, "X") \
/* View */ \
X(SHORTCUT_CENTER_VIEW, shortcutCenterView, "Center View", STRING, "Home") \
X(SHORTCUT_FIT, shortcutFit, "Fit", STRING, "F") \
X(SHORTCUT_ZOOM_IN, shortcutZoomIn, "Zoom In", STRING, "Ctrl+Equal") \
X(SHORTCUT_ZOOM_OUT, shortcutZoomOut, "Zoom Out", STRING, "Ctrl+Minus") \
/* Timeline / Playback */ \
X(SHORTCUT_PLAY_PAUSE, shortcutPlayPause, "Play/Pause", STRING, "Space") \
X(SHORTCUT_MOVE_PLAYHEAD_BACK, shortcutMovePlayheadBack, "Playhead Back", STRING, "Comma") \
X(SHORTCUT_MOVE_PLAYHEAD_FORWARD, shortcutMovePlayheadForward, "Playhead Forward", STRING, "Period") \
X(SHORTCUT_SHORTEN_FRAME, shortcutShortenFrame, "Shorten Frame", STRING, "F4") \
X(SHORTCUT_EXTEND_FRAME, shortcutExtendFrame, "Extend Frame", STRING, "F5") \
X(SHORTCUT_INSERT_FRAME, shortcutInsertFrame, "Insert Frame", STRING, "F6") \
X(SHORTCUT_PREVIOUS_FRAME, shortcutPreviousFrame, "Previous Frame", STRING, "F7") \
X(SHORTCUT_NEXT_FRAME, shortcutNextFrame, "Next Frame", STRING, "F8") \
/* Toggles */ \
X(SHORTCUT_ONIONSKIN, shortcutOnionskin, "Onionskin", STRING, "O")
#define SETTINGS_WINDOWS \
/* Symbol / Name / String / Type / Default */ \
X(WINDOW_ANIMATIONS, windowIsAnimations, "Animations", BOOL, true) \
X(WINDOW_ANIMATION_PREVIEW, windowIsAnimationPreview, "Animation Preview", BOOL, true) \
X(WINDOW_EVENTS, windowIsEvents, "Events", BOOL, true) \
X(WINDOW_FRAME_PROPERTIES, windowIsFrameProperties, "Frame Properties", BOOL, true) \
X(WINDOW_LAYERS, windowIsLayers, "Layers", BOOL, true) \
X(WINDOW_NULLS, windowIsNulls, "Nulls", BOOL, true) \
X(WINDOW_ONIONSKIN, windowIsOnionskin, "Onionskin", BOOL, true) \
X(WINDOW_PREVIEW, windowIsSpritesheets, "Spritesheets", BOOL, true) \
X(WINDOW_SOUNDS, windowIsSounds, "Sounds", BOOL, true) \
X(WINDOW_SPRITESHEET_EDITOR, windowIsSpritesheetEditor, "Spritesheet Editor", BOOL, true) \
X(WINDOW_TIMELINE, windowIsTimeline, "Timeline", BOOL, true) \
X(WINDOW_TOOLS, windowIsTools, "Tools", BOOL, true)
enum ShortcutType
{
#define X(symbol, name, string, type, ...) symbol,
SETTINGS_SHORTCUTS
#undef X
SHORTCUT_COUNT
};
class Settings
{
public:
#define X(symbol, name, string, type, ...) TYPE_##type name = __VA_ARGS__;
SETTINGS_MEMBERS SETTINGS_SHORTCUTS SETTINGS_WINDOWS
#undef X
bool isDefault{};
Settings() = default;
Settings(const std::string&);
void save(const std::string&, const std::string&);
};
constexpr const char* SHORTCUT_STRINGS[] = {
#define X(symbol, name, string, type, ...) string,
SETTINGS_SHORTCUTS
#undef X
};
using ShortcutMember = std::string Settings::*;
constexpr ShortcutMember SHORTCUT_MEMBERS[] = {
#define X(symbol, name, string, type, ...) &Settings::name,
SETTINGS_SHORTCUTS
#undef X
};
enum WindowType
{
#define X(symbol, name, string, type, ...) symbol,
SETTINGS_WINDOWS
#undef X
WINDOW_COUNT
};
constexpr const char* WINDOW_STRINGS[] = {
#define X(symbol, name, string, type, ...) string,
SETTINGS_WINDOWS
#undef X
};
using WindowMember = bool Settings::*;
static constexpr WindowMember WINDOW_MEMBERS[] = {
#define X(symbol, name, string, type, ...) &Settings::name,
SETTINGS_WINDOWS
#undef X
};
}