*sigh*
This commit is contained in:
@ -402,37 +402,6 @@ static const LevelData LEVEL_DATA_DEFAULT[LEVEL_COUNT] =
|
||||
},
|
||||
};
|
||||
|
||||
/*
|
||||
static const LevelData LEVEL_DATA_CHEAT[LEVEL_COUNT] =
|
||||
{
|
||||
{
|
||||
.status = LEVEL_STATUS_UNLOCKED,
|
||||
.score = -1,
|
||||
.time = -1
|
||||
},
|
||||
{
|
||||
.status = LEVEL_STATUS_UNLOCKED,
|
||||
.score = -1,
|
||||
.time = -1
|
||||
},
|
||||
{
|
||||
.status = LEVEL_STATUS_UNLOCKED,
|
||||
.score = -1,
|
||||
.time = -1
|
||||
},
|
||||
{
|
||||
.status = LEVEL_STATUS_UNLOCKED,
|
||||
.score = -1,
|
||||
.time = -1
|
||||
},
|
||||
{
|
||||
.status = LEVEL_STATUS_UNLOCKED,
|
||||
.score = -1,
|
||||
.time = -1
|
||||
},
|
||||
};
|
||||
*/
|
||||
|
||||
void state_change(State* self, StateType type);
|
||||
void state_init(State* self, ECS* ecs, StateType type);
|
||||
void state_free(State* self);
|
||||
|
Reference in New Issue
Block a user