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A clone of the 2007 Adobe Flash game by Jacob Grahn ("Jiggmin"), using OpenGL and SDL.
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A clone of the 2007 Adobe Flash game by Jacob Grahn ("Jiggmin"), using OpenGL and SDL.
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> _Don't let anything touch your white center. Destroy atackers by touching them with their color. Move with your mouse. Spin with WASD/arrow keys. Survive._
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An experiment in getting the ropes of OpenGL and implementing an entity component system (ECS).
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## Build
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## Build
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### Dependencies
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### Dependencies
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