The Snivy Video Game Is Complete
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src/types.h
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16
src/types.h
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#pragma once
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#include "glm/ext/vector_float4.hpp"
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namespace game
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{
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enum MeasurementSystem
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{
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METRIC,
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IMPERIAL
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};
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constexpr auto KG_TO_LB = 2.20462;
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constexpr auto WHITE = glm::vec4();
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constexpr auto GRAY = glm::vec4(0.5f, 0.5f, 0.5f, 1.0f);
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}
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