changes for msvc warnings

This commit is contained in:
2026-04-09 13:09:26 -04:00
parent a529d5cdce
commit eeefdcf2d9
2 changed files with 36 additions and 26 deletions

View File

@@ -52,15 +52,15 @@ namespace game::resource::xml
element->QueryIntAttribute("TotalFoodItemsEaten", &totalFoodItemsEaten);
}
auto element = root->FirstChildElement("SkillCheck");
if (!element) element = root->FirstChildElement("Play");
if (element)
auto skillCheckElement = root->FirstChildElement("SkillCheck");
if (!skillCheckElement) skillCheckElement = root->FirstChildElement("Play");
if (skillCheckElement)
{
element->QueryIntAttribute("TotalPlays", &skillCheck.totalPlays);
element->QueryIntAttribute("HighScore", &skillCheck.highScore);
element->QueryIntAttribute("BestCombo", &skillCheck.bestCombo);
skillCheckElement->QueryIntAttribute("TotalPlays", &skillCheck.totalPlays);
skillCheckElement->QueryIntAttribute("HighScore", &skillCheck.highScore);
skillCheckElement->QueryIntAttribute("BestCombo", &skillCheck.bestCombo);
if (auto child = element->FirstChildElement("Grades"))
if (auto child = skillCheckElement->FirstChildElement("Grades"))
{
for (auto gradeChild = child->FirstChildElement("Grade"); gradeChild;
gradeChild = gradeChild->NextSiblingElement("Grade"))
@@ -72,14 +72,14 @@ namespace game::resource::xml
}
}
if (auto element = root->FirstChildElement("Orbit"))
if (auto orbitElement = root->FirstChildElement("Orbit"))
{
element->QueryIntAttribute("HighScore", &orbit.highScore);
orbitElement->QueryIntAttribute("HighScore", &orbit.highScore);
}
if (auto element = root->FirstChildElement("Inventory"))
if (auto inventoryElement = root->FirstChildElement("Inventory"))
{
for (auto child = element->FirstChildElement("Item"); child; child = child->NextSiblingElement("Item"))
for (auto child = inventoryElement->FirstChildElement("Item"); child; child = child->NextSiblingElement("Item"))
{
int id{};
int quantity{};
@@ -90,9 +90,9 @@ namespace game::resource::xml
}
}
if (auto element = root->FirstChildElement("Items"))
if (auto itemsElement = root->FirstChildElement("Items"))
{
for (auto child = element->FirstChildElement("Item"); child; child = child->NextSiblingElement("Item"))
for (auto child = itemsElement->FirstChildElement("Item"); child; child = child->NextSiblingElement("Item"))
{
Item item{};
child->QueryIntAttribute("ID", &item.id);

View File

@@ -19,17 +19,27 @@ namespace game::state::play
if (ImGui::BeginChild("##Cheats"))
{
auto stage = character.stage + 1;
auto caloriesMin = 0.0;
auto maxCapacity = character.max_capacity();
auto capacityMin = character.data.capacityMin;
auto capacityMax = character.data.capacityMax;
auto weightMin = character.data.weight;
auto weightMax = character.data.weightMax;
auto digestionRateMin = character.data.digestionRateMin;
auto digestionRateMax = character.data.digestionRateMax;
auto eatSpeedMin = character.data.eatSpeedMin;
auto eatSpeedMax = character.data.eatSpeedMax;
auto weight_update = [&]() { character.queue_idle_animation(); };
WIDGET_FX(ImGui::SliderFloat(strings.get(Strings::CheatsCalories).c_str(), &character.calories, 0,
character.max_capacity(), "%0.0f kcal"));
WIDGET_FX(ImGui::SliderFloat(strings.get(Strings::CheatsCapacity).c_str(), &character.capacity,
character.data.capacityMin, character.data.capacityMax, "%0.0f kcal"));
WIDGET_FX(ImGui::SliderScalar(strings.get(Strings::CheatsCalories).c_str(), ImGuiDataType_Double,
&character.calories, &caloriesMin, &maxCapacity, "%0.0f kcal"));
WIDGET_FX(ImGui::SliderScalar(strings.get(Strings::CheatsCapacity).c_str(), ImGuiDataType_Double,
&character.capacity, &capacityMin, &capacityMax, "%0.0f kcal"));
if (WIDGET_FX(ImGui::SliderFloat(strings.get(Strings::CheatsWeight).c_str(), &character.weight,
character.data.weight, character.data.weightMax,
strings.get(Strings::CheatsWeightFormat).c_str())))
if (WIDGET_FX(ImGui::SliderScalar(strings.get(Strings::CheatsWeight).c_str(), ImGuiDataType_Double,
&character.weight, &weightMin, &weightMax,
strings.get(Strings::CheatsWeightFormat).c_str())))
weight_update();
if (WIDGET_FX(ImGui::SliderInt(strings.get(Strings::CheatsStage).c_str(), &stage, 1,
@@ -41,12 +51,12 @@ namespace game::state::play
weight_update();
}
WIDGET_FX(ImGui::SliderFloat(strings.get(Strings::CheatsDigestionRate).c_str(), &character.digestionRate,
character.data.digestionRateMin, character.data.digestionRateMax,
strings.get(Strings::CheatsDigestionRateFormat).c_str()));
WIDGET_FX(ImGui::SliderFloat(strings.get(Strings::CheatsEatSpeed).c_str(), &character.eatSpeed,
character.data.eatSpeedMin, character.data.eatSpeedMax,
strings.get(Strings::CheatsEatSpeedFormat).c_str()));
WIDGET_FX(ImGui::SliderScalar(strings.get(Strings::CheatsDigestionRate).c_str(), ImGuiDataType_Double,
&character.digestionRate, &digestionRateMin, &digestionRateMax,
strings.get(Strings::CheatsDigestionRateFormat).c_str()));
WIDGET_FX(ImGui::SliderScalar(strings.get(Strings::CheatsEatSpeed).c_str(), ImGuiDataType_Double,
&character.eatSpeed, &eatSpeedMin, &eatSpeedMax,
strings.get(Strings::CheatsEatSpeedFormat).c_str()));
if (WIDGET_FX(ImGui::Button(strings.get(Strings::CheatsDigestButton).c_str())))
character.digestionProgress = entity::Character::DIGESTION_MAX;