23 lines
401 B
C++
23 lines
401 B
C++
#include "cursor.hpp"
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#include "../util/imgui.hpp"
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using namespace game::util;
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using namespace glm;
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namespace game::entity
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{
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Cursor::Cursor(Anm2& anm2) : Actor(anm2, imgui::to_vec2(ImGui::GetMousePos())) {}
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void Cursor::tick()
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{
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Actor::tick();
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queue_default_animation();
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}
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void Cursor::update()
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{
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state = DEFAULT;
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position = imgui::to_vec2(ImGui::GetMousePos());
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}
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}
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