18 lines
246 B
C++
18 lines
246 B
C++
#pragma once
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#include "../../entity/character.hpp"
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#include "../../resources.hpp"
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#include "play.hpp"
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#include <imgui.h>
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namespace game::state::main
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{
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class Stats
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{
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public:
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void update(Resources&, Play&, entity::Character&);
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};
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}
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