20 lines
376 B
C++
20 lines
376 B
C++
#pragma once
|
|
|
|
#include <imgui.h>
|
|
|
|
#include "../../util/imgui/window_slide.hpp"
|
|
#include "world.hpp"
|
|
|
|
namespace game::state::play
|
|
{
|
|
class Tools
|
|
{
|
|
public:
|
|
bool isOpen{};
|
|
util::imgui::WindowSlide slide{0.125f, 0.0f};
|
|
|
|
void update(Entity&, Entity&, World&, World::Focus, Canvas&, bool isDisabled, bool isAutofeedEnabled,
|
|
float fadeAlpha);
|
|
};
|
|
}
|