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shweets-sprites/resources/gfx/003.200_intruder.anm2
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2026-06-27 17:02:15 -04:00

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<AnimatedActor>
<Info CreatedBy="trtv" CreatedOn="05.07.2019 16:05:55" Fps="30" Version="2"/>
<Content>
<Spritesheets>
<Spritesheet Id="0" Path="familiar/003.200_intruder.png">
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</Spritesheet>
</Spritesheets>
<Layers>
<Layer Id="0" Name="body" SpritesheetId="0"/>
</Layers>
<Nulls/>
<Events>
<Event Id="0" Name="Shoot"/>
<Event Id="1" Name="Jump"/>
</Events>
</Content>
<Animations DefaultAnimation="Appear">
<Animation Name="Appear" FrameNum="20" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="20" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
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</LayerAnimation>
</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="Hop" FrameNum="26" Loop="false">
<RootAnimation>
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</RootAnimation>
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</LayerAnimation>
</LayerAnimations>
<NullAnimations/>
<Triggers>
<Trigger EventId="1" AtFrame="5"/>
</Triggers>
</Animation>
<Animation Name="Idle" FrameNum="1" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="1" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
<LayerAnimations>
<LayerAnimation LayerId="0" Visible="true">
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</LayerAnimation>
</LayerAnimations>
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="Shoot" FrameNum="6" Loop="false">
<RootAnimation>
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<NullAnimations/>
<Triggers>
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</Animation>
</Animations>
</AnimatedActor>