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smack-a-brother/resources/sfx/SOURCES.md
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shweetandClaude Opus 5.5 9a41474069 Tomatoes, match tabs, shared pings, and a round of fixes
- On the results, everyone but the winner splats tomatoes where they
  click (bots aim at the winner), with a new splat sound.
- During a match the menu has the item tabs (choosing when the
  countdown allows, and otherwise levelling the sandbox's levels for
  when you're back), Play (the game's rules) and Settings.
- Pings are shared through the server (protocol 4), so other players'
  connection bars show over their heads and on their windows.
- PvP comes into lobbies with your profile and is saved.
- The choice menu opens by itself however the countdown began.
- Knocked-out fighters keep their buttons current, so Ready on the
  results toggles once per press.
- The weapon wheel wraps both ways. Readying with empty slots plays
  the equip sound for your own fighter.
- Shock Absorber: up to 50% less weapon movement and 33% less
  knockback. Only the catalog previews the next level.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-08 18:11:06 -05:00

107 lines
6.7 KiB
Markdown

# Sound sources
Cut from the Sound Ideas Series 4000 and Guns libraries and the Universal Studios one (or synthesized), resampled with no filtering to 11025 Hz unless noted, stored as SNES-style BRR (4-bit ADPCM, 16 samples in 9 bytes) and played back with no interpolation. Built by tools/sfx_build.py.
| Sound | Source | From | Speed | Rate | BRR bytes |
|---|---|---|---|---|---|
| beam | SpaceZap 4001_88_7 | 1.09s | 1x | 11025 | 2727 |
| blast | synth pew | | 1x | 11025 | 1053 |
| boomerang | CartoonWhizz 4001_75_4 | 1.00s | 1x | 11025 | 1791 |
| boomerang_heavy | CartoonWhizz 4001_75_8 | 1.33s | 1x | 11025 | 3204 |
| bounce | BodyfallHuman 4003_59_1 | 0.54s | 1x | 11025 | 963 |
| bow | US02-44-1 ARCHERY - SINGLE BOW TWANG | 0.17s | 1x | 11025 | 972 |
| bow_heavy | US02-44-1 ARCHERY - SINGLE BOW TWANG | 0.17s | 0.8x | 11025 | 1233 |
| break | US02-96-1 CRASH, MISCELLANEOUS - SMALL OBJECTS FALLING ON CEMENT | 0.59s | 1x | 11025 | 2808 |
| cast | synth ember | | 1x | 11025 | 2556 |
| charge | synth warp | | 1x | 11025 | 5076 |
| chat | synth beeps | | 1x | 11025 | 576 |
| crawl | kept from the synth set | | | | |
| dash | Swish 4003_47_4 | 0.17s | 1x | 11025 | 1143 |
| death | US03-34-1 KICK, HUMAN - SINGLE KICK INTO STOMACH | 0.17s | 1x | 11025 | 2916 |
| death | CartoonSquish 4001_30_4 | 0.80s | 1x | 11025 | 2916 |
| detonate | kept from the synth set | | | | |
| detonate_empty | HandGunFoley GUNS03_24_3 | 0.09s | 1x | 16000 | 891 |
| duck | kept from the synth set | | | | |
| echo | synth shimmer | | 1x | 11025 | 1665 |
| equip | MachineGunFoley GUNS03_39_1 | 0.03s | 1x | 11025 | 1980 |
| explosion | Explosion 4003_97_2 | 2.21s | 1x | 8000 | 4158 |
| fall | CartoonWhistle 4001_78_3 | 1.43s | 1x | 11025 | 5076 |
| finish | kept from the demo1 set | | | | |
| fireball | kept from the demo1 set | | | | |
| flail | Swish 4003_47_4 | 0.17s | 1x | 11025 | 1980 |
| flail | ChainRattle 4003_84 | 15.46s | 1x | 11025 | 1980 |
| flail_heavy | Swish 4003_47_1 | 0.40s | 0.7x | 11025 | 2916 |
| flail_heavy | ChainRattle 4003_84 | 15.46s | 1x | 11025 | 2916 |
| flail_land | US03-37-2 METAL, BANG - LARGE METAL WRENCH BOUNCES OFF STEEL AND FALLS | 0.78s | 1x | 11025 | 1872 |
| flame | US03-17-2 FIRE, FLASH - WIZARD FIRE PUFF, FLASH POT | 0.68s | 1.4x | 11025 | 864 |
| grapple | US04-42-1 GUN, SILENCER - SUPPRESSED FIRING - SINGLE SHOT | 0.16s | 1x | 11025 | 1665 |
| grapple | ChainRattle 4003_84 | 15.46s | 1.3x | 11025 | 1665 |
| grapple_heavy | Swish 4003_47_1 | 0.40s | 0.8x | 11025 | 2106 |
| grapple_heavy | ChainRattle 4003_84 | 11.94s | 1x | 11025 | 2106 |
| hit_blunt | PunchBody 4003_49_1 | 0.41s | 1x | 11025 | 1044 |
| hit_blunt_heavy | PunchBody 4003_48_6 | 0.84s | 1x | 11025 | 1476 |
| hit_bullet | BulletImpact GUNS03_67_7 | 0.33s | 1x | 16000 | 684 |
| hit_bullet_heavy | BulletImpact GUNS03_65_12 | 0.15s | 1x | 11025 | 1791 |
| hit_energy | CartoonGun 4002_27_5 | 0.81s | 1x | 11025 | 972 |
| hit_energy_heavy | SpaceZap 4001_88_8 | 0.83s | 1x | 11025 | 1872 |
| hit_explosive | Explosion 4003_92_4 | 2.44s | 1x | 11025 | 1791 |
| hit_explosive_heavy | Explosion 4003_97_5 | 1.21s | 1x | 8000 | 2331 |
| hit_fire | Explosion 4003_94_4 | 3.14s | 1x | 11025 | 1980 |
| hit_fire_heavy | GrenadeHand GUNS02_46_1 | 0.85s | 1x | 8000 | 2151 |
| hit_lash | SlapFace 4003_52_5 | 1.21s | 1x | 11025 | 648 |
| hit_lash_heavy | SlapFace 4003_52_6 | 1.16s | 1x | 11025 | 1332 |
| hit_magic | US03-17-1 FIRE, FLASH - WIZARD FIRE PUFF, FLASH POT | 0.17s | 1.3x | 16000 | 1359 |
| hit_magic | synth sparkle | | 1x | 16000 | 1359 |
| hit_magic_heavy | SpaceZap 4001_88_9 | 1.03s | 1x | 16000 | 2718 |
| hit_pierce | BulletImpact GUNS03_64_1 | 0.04s | 1x | 11025 | 828 |
| hit_pierce_heavy | Bayonnet GUNS02_24_3 | 0.12s | 1x | 11025 | 1692 |
| hit_slash | StabHuman 4003_56_4 | 0.87s | 1x | 11025 | 900 |
| hit_slash_heavy | Bayonnet GUNS02_23_8 | 0.14s | 1x | 11025 | 1791 |
| impact_arrow | DropWood 4003_63_3 | 1.53s | 1x | 11025 | 1332 |
| impact_blaster | BulletImpact GUNS03_65_8 | 0.02s | 1x | 11025 | 792 |
| impact_boomerang | CartoonBonk 4001_03_4 | 0.78s | 1x | 11025 | 1053 |
| impact_bullet | BulletImpact GUNS03_64_1 | 0.04s | 1x | 16000 | 738 |
| impact_mine | DropCan 4003_62_5 | 1.27s | 1x | 11025 | 864 |
| jump | kept from the synth set | | | | |
| land | kept from the synth set | | | | |
| latch | US02-21-3 AMUSEMENT PARK, GAME - BALL GAME - HIT METAL TARGET | 0.16s | 1x | 11025 | 1584 |
| level_down | synth arp | | 1x | 11025 | 2268 |
| level_up | synth arp | | 1x | 11025 | 2268 |
| mine | Swish 4003_47_3 | 0.18s | 1x | 11025 | 1512 |
| mine | synth beeps | | 1x | 11025 | 1512 |
| poke | Bayonnet GUNS02_23_6 | 0.10s | 1x | 11025 | 864 |
| poke_heavy | Bayonnet GUNS02_24_1 | 0.14s | 1x | 11025 | 2106 |
| pound | synth thud | | 1x | 8000 | 2331 |
| punch | Swish 4003_47_1 | 0.40s | 1x | 11025 | 648 |
| ready | US03-02-1 DISHES, GLASS, TOAST - TWO GLASS BEER MUGS CLINK TOGETHER | 0.16s | 1x | 11025 | 1080 |
| ricochet | BulletRicochet GUNS03_77_14 | 9.39s | 1x | 16000 | 2601 |
| rocket | RocketLauncher GUNS02_99_1 | 0.02s | 1x | 11025 | 2727 |
| rocket_heavy | GrenadeLauncher GUNS02_49_5 | 19.68s | 1x | 8000 | 3555 |
| roll | kept from the synth set | | | | |
| select | DropCoin 4003_64_4 | 1.65s | 1x | 16000 | 621 |
| shotgun | Shotgun GUNS02_18_2 | 0.01s | 1x | 11025 | 4572 |
| shotgun | ShotgunFoley GUNS03_57_6 | 0.06s | 1x | 11025 | 4572 |
| shotgun_heavy | Shotgun GUNS02_19_2 | 0.01s | 1x | 11025 | 8190 |
| shotgun_heavy | ShotgunFoley GUNS03_57_2 | 0.06s | 0.8x | 11025 | 8190 |
| slam | US03-39-2 METAL, HIT - LOUD METAL CLUNK | 0.16s | 0.7x | 11025 | 3852 |
| slash | Swish 4003_47_2 | 0.79s | 1x | 11025 | 1170 |
| slash_heavy | Swish 4003_47_2 | 0.79s | 0.75x | 11025 | 1908 |
| splat | CartoonSplat 4001_32_1 | first | 1x | 11025 | 1116 |
| step | CartoonFootsteps 4003_46_2 | 0.80s | 1x | 16000 | 891 |
| swap | kept from the demo1 set | | | | |
| swing | Swish 4003_47_1 | 0.40s | 1x | 11025 | 1098 |
| swing_heavy | Swish 4003_47_1 | 0.40s | 0.7x | 11025 | 1764 |
| teleport | US03-68-1 SPACE - DESCENDING SPACE WHINES | 0.80s | 1x | 11025 | 1872 |
| teleport_warp | US03-68-3 SPACE - ASCENDING UNDULATING SPACE WHINE | 0.32s | 3x | 11025 | 2376 |
| unduck | kept from the synth set | | | | |
| unequip | RifleFoley GUNS03_55_1 | 0.49s | 1x | 11025 | 1548 |
| uppercut | synth whoosh | | 1x | 11025 | 3168 |
| uzi | kept from the demo1 set | | | | |
| uzi_heavy | GunMachineGun 4002_86_3 | 1.83s | 1x | 11025 | 1872 |
| whip | Whip 4003_57_4 | 2.04s | 1x | 11025 | 1692 |
| whip_heavy | kept from the demo1 (its whip) set | | | | |
| wisp | US02-45-5 ARCHERY - SHOOT FLAMING ARROW | 0.18s | 1x | 11025 | 1584 |
| zap | US03-12-1 ELECTRICITY - SMALL TRANSFORMER ARCS | 0.48s | 1x | 11025 | 1296 |
The built sounds come to 145 KB as BRR.