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2026-03-01 03:23:29 -05:00
parent f594ba3889
commit 2aaf6dcf75

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@@ -85,12 +85,12 @@ namespace game
#ifdef __EMSCRIPTEN__
static constexpr glm::vec2 SIZE = {1600, 900};
window = SDL_CreateWindow("Snivy", SIZE.x, SIZE.y, SDL_WINDOW_OPENGL);
window = SDL_CreateWindow("Feed Snivy", SIZE.x, SIZE.y, SDL_WINDOW_OPENGL);
#else
SDL_PropertiesID windowProperties = SDL_CreateProperties();
SDL_SetStringProperty(windowProperties, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Snivy");
SDL_SetStringProperty(windowProperties, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Feed Snivy");
SDL_SetNumberProperty(windowProperties, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, (long)settings.windowSize.x);
SDL_SetNumberProperty(windowProperties, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, (long)settings.windowSize.y);