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shweet/snivy
2026-01-10 08:08:04 +00:00
8b2edd1359
Just so I don't lose current progress on 2.0...
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shweet/snivy
2026-01-05 05:51:37 +00:00
1f1ac0db4d
Merge pull request
#4
from MarkSuckerberg/build-because-why-not
c2f0188174
Upload the artifact because sure
b76604bacf
Merge pull request
#3
from MarkSuckerberg/play-feedback
85663e3c9c
Merge pull request
#2
from MarkSuckerberg/inventory-adjustment
a81a549fa1
Merge pull request
#1
from MarkSuckerberg/volume
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shweet/snivy
2025-12-29 23:54:09 +00:00
b5568d5493
does this remove it
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shweet/snivy
2025-12-29 10:20:13 +00:00
ad724b7de2
remove build-web!!!
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shweet/snivy
2025-12-29 10:12:34 +00:00
62b988a678
The Snivy Video Game Is Complete
d0f9669b8b
First commit
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shweet/snivy
2025-12-29 10:12:34 +00:00
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shweet/anm2ed
2025-12-02 04:00:22 +00:00
24f98fe0a0
fix for document tooltip
ca5eb54177
let's not have a 200MB executable thx
f5c5161f57
update version numbers
1672570fa1
apparently this was an issue
79f9d9a92a
Chinese localization!
Compare 117 commits »
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shweet/snivy
2025-11-17 08:44:10 +00:00
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shweet/anm2ed
2025-09-15 01:27:30 +00:00
cf9f04ecdc
Float fixes, sensible settings
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shweet/anm2ed
2025-09-15 01:03:34 +00:00
ce3f0b3415
SEMICOLON MOMENT
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shweet/anm2ed
2025-09-15 01:01:09 +00:00
e0732ee6b9
Fixes for exit confirmation when saved
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shweet/anm2ed
2025-09-14 22:15:54 +00:00
4ce5a225c3
Update README.md
6d191f186d
minor spelling mistake
70d4d44c80
update workshop
d35958a289
update readme
b65bcd2316
update readme
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shweet/anm2ed
2025-09-09 00:18:51 +00:00
9ad464a74a
Onionskin, input rebinding, alt icons, settings refactor
4d098f8f1c
Fixes to generate preview
a992661c6a
Removed GLEW dependency (using GLAD instead), axes now use shader, should now work better
fa6109cb2e
Updated settings, added reset to default settings option, tried to fix -1 map bug
d50fded04d
Update cmake
Compare 13 commits »
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shweet/anm2ed
2025-08-27 04:29:28 +00:00
3546f27655
Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring
c9056ce707
I have no idea why I used SDL_CreateWindowAndRenderer, that's only for applications using the SDL_Renderer, not opengl
ff69218d50
exit confirmation changes
afbaf2bc65
Additional logging + FFMpeg changes; ffmpeg output will be in the log now
8388fd5d99
logging
Compare 6 commits »
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shweet/anm2ed
2025-08-15 18:27:57 +00:00
5ee3ec4351
Changing how string format for imgui float widgets work, suppressing stbi warnings
67d36df971
Canvas size fix
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shweet/anm2ed
2025-08-15 17:01:22 +00:00
28c0de1848
ffmpeg dialog file filter fix for windows
903c77019f
Exit confirmation change
f7bebe6558
SDL_Delay
76271dc6b8
SDL_Delay
e721f89972
Semicolon moment
Compare 11 commits »
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shweet/anm2ed
2025-08-15 02:23:28 +00:00
0b8647fe4d
quick undo change
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shweet/anm2ed
2025-08-15 02:15:51 +00:00
6a646717d8
Exit confirmation changes
4029828d04
The Omega Update(TM) Part 5 (Finishing)
Compare 2 commits »
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shweet/anm2ed
2025-08-14 04:26:07 +00:00
ea3498692a
The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
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shweet/anm2ed
2025-08-10 05:27:20 +00:00
a48c72357a
The Omega Update(TM) Part 3 (Rendering)
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